Praetorians: HD Remaster
Strategy yesterday, 24 January 2020
A remastered version of the RTS from 2003, which takes us back to the Roman Empire; in order to become emperor, the player must fight wars with a limited number of different units at his disposal. Praetorians: HD Remaster stands out from the original with its improved graphics, user interface and control.
Total War: Rome II
Strategy 03 September 2013
A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.
Strategy 25 April 2019
Imperator: Rome is a large scale strategy game, in which you play as a leader of an ancient nation, starting from Athens' golden age. You have many duties, such as managing your country, developing the society, economy, and military, and maintaining relations with other nations.
Rome: Total War
Strategy 22 September 2004
The third installment in the acclaimed Total War strategy game series developed by Creative Assembly. This time, the player is taken to the period during which the Roman Empire is in its prime. The player participates in historical events, such as the Spartacus slave uprising, the Punic Wars, or Julius Caesar's conquest of Gaul. The creators faithfully recreated such historical elements as different military units, machines and technologies the ancient nations depended on. As usual, the gameplay is divided into two phases. The player makes large-scope decisions in the turn-based mode featuring the world map - for example, concerning technological development, diplomacy, development of cities or army management. The battles, on the other hand, are played in real time and the player commands particular formations or individual units. Rome: Total War includes the features introduced by the previous installments, such as sieges of cities, reconnaissance or reserves. Apart from the single-player campaign, the game offers multiplayer for up to 8 competitors.
Ryse: Son of Rome
Action 22 November 2013
A dynamic TPP action game developed by Crytek. Its story is present mainly in the form of flashbacks and takes us to ancient Rome, right before its fall. The main hero – centurion Marius Titus – wants to take revenge on barbarians who murdered his family. Ryse: Son of Rome has been developed with Kinect in mind from the very start, allowing players to perform various combinations of attacks through body movement. There is also option of giving out simple voice commands to our soldier. The game stands out with high-quality visuals powered by the fourth generation of CryEngine.
Strategy 28 February 2003
Praetorians is a tactical real-time strategy (RTS) prepared by the Pyro Studios development team specializing in this genre. The action of the game was set in Antiquity, and the player directs the actions of one of the three available nations - Romans, Gauls or Egyptians, trying to wisely manage military resources and use the skills of individual units and the combat equipment acquired during the game.
Strategy 26 September 2006
Caesar IV is the next, fourth installment of the popular cycle of economic strategies, focusing on the expansion and management of the virtual city in the ancient Roman Empire.
Strategy 24 May 1999
Thanks to this game you can taste the taste of power felt by the emperor of the largest empire in human history, climb the ladder of Roman political career and build the most perfect city in the world.
Total War: Rome II - Empire Divided
Strategy 30 November 2017
The fourth large expansion pack to Total War: Rome II. This DLC was released three years after the previous expansion. The add-on features a new story campaign that takes place before the division of the Roman Empire. It also introduces new factions, units, events and missions.
A free-to-play real-time strategy game by Wildfire Games, a studio founded by developers and gamers who work for free in their spare time. Initially, the title was supposed to be a mod for Age of Empires II but eventually it was ported to a new engine and made available as a standalone production. The main goal of its creators was to present the most important civilizations that existed on Earth between the 5th century BC to the 5th century AD. In 0 A.D., we take part in a completely fictional conflict, although the game stays faithful to history in terms of weapons, buildings, and so on. The gameplay involves controlling a nation of our choosing and developing it throughout centuries. The player has to erect buildings, produce food, and acquire resources necessary for expansion. Apart from these, we also have to prepare for potential wars by recruiting soldiers that will repel enemy invasions or conquer nearby settlements or cities.
Strategy 07 November 2003
A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.
Romans: Age of Caesar
MMO strategy, in which players take on the role of administrators of ancient Roman cities. The key to success in Romans: Age of Caesar is not only caring for one's own metropolis, but also working with other rulers to exchange goods and (if necessary) military assistance.
Strategy 22 February 2008
The Roman Empire is a strategy that allows the player to play the role of governor of the Roman province in antiquity and bring it to its greatest possible heyday. The authors, Haemimont Games studio, have worked hard to ensure that the title reflects historical realities as carefully as possible.
Imperivm III: The Great Battles of Rome
Strategy 20 June 2006
Imperivium III: The Great Battles of Rome is a real-time strategy enriched with RPG elements, focusing on the theme of ancient Rome. The creators of the game are the authors of the third and fourth part of the popular series of economic strategies Tropico.
Strategy 24 July 2006
CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.
Grand Ages: Rome
Strategy 26 February 2009
Continuation of the RTS, entitled Roman Empire. Developers have also produced other productions referring to ancient Rome - such as Imperium Nemesis of the Roman Empire and Glory of the Roman Empire.
Total War: Rome II - Caesar in Gaul
Strategy 17 December 2013
The first of the planned expansion packs for a strategy game developed by Creative Assembly. The expansion is set in the years 58-51 BC and focuses on the titular figure's fight against Gallic tribes. Shortening the time period encompassed by the game resulted in a change to the turn system - instead of 12 months, one turn lasts here 2 weeks. Consequently, seasonal division returns, randomly affecting the course of the playthrough. The new campaign is complemented by new factions added, including the Nervii, the Arverni and the Suebi; also, previously unavailable units were added. Apart from that, the mechanics behind the in-game challenges were altered, a new historical battle was added and a greater emphasis was placed on figures such as Julius Caesar or Marcus Antonius.
Total War: Rome II - Rise of the Republic
Strategy 09 August 2018
The fifth big add-on for Total War: Rome II, which takes us to the 4th century BC, to a time when Rome was still a young republic. Rise of the Republic brings a new campaign with nine playable factions. Creators also introduced government actions, which replace the old option of changing the government system.
Europa Universalis: Rome
Strategy 15 April 2008
A spin-off of the popular Europa Universalis series, based on the engine and mechanics from the third installment, released in 2007. In contrast to every previous installment, Europa Universalis: Rome takes us to Antiquity, concentrating on the Roman Empire from 280 B.C. to 27 B.C. – from the First Punic War up to the birth of the grand Roman Empire. When it comes to mechanics, the gameplay isn’t at all different from what we could've seen in the other major entries of the series. During the game, we assume control of a chosen faction, taking care of its culture, religion, treasury, military forces, technological advancement, or diplomatic contacts. There are 50 playable factions at the player’s disposal, belonging to one of nine great cultures of that time, including Celts, Goths, Egyptians, and Romans. As a trademark of the series, each nation’s unique traits were carefully recreated, including historical dependencies that influence the events in the Antique world.
Strategy 03 April 2017
An economic strategy developed by the independent team at DolphinBarn studio. The players' task is to manage a gladiator school during the golden age of Roman Empire. They buy new warriors, prepare their training, and provide them with proper equipment (weapons, armor) to finally put them on the arena. Fighters can use various fighting styles, so it is possible to create specialized gladiators. Finding the balance between expenses and earnings is the key to success, and taking advantage of a political situation and sympathy of influential people helps as well. Domina offers various types of battles – some based on fair duels, others made to hinder our warriors as much as possible. All of this is presented with pixel-art visuals, complemented by a fitting soundtrack.
Jon Shafer's At the Gates
Strategy 23 January 2019
A turn-based strategy game developed by Conifer Games under the lead of Jon Shaker - one of the lead developers of Sid Meier’s Civilization V. In At the Gates, the action takes place in the latter part of Roman Empire domination over Europe, and players assume control of a small barbaric tribe trying to take advantage of the fading Roman power to dominate the Old Continent. One starts the game with limited resources and has to explore uninviting lands and gather resources. In time, one can move their tribe to a more fertile area and also launch trade and diplomatic relations with other nations, to use them to their advantage and then wipe them out. The main challenge posed by the game is the limited amount of available resources, which forces the players to continuously search for them. At the Gates is filled with various battles, during which one has to execute tactical maneuvers as well as take advantage of landform and changing weather conditions.
The History Channel: Great Battles of Rome
Strategy 08 June 2007
The History Channel: Great Battles of Rome is the next installment of a well-known series of strategy games, created in cooperation with Black Bean and a popular historical TV channel. This time the user receives a unique opportunity to closely follow the course of the greatest wars of the Roman Empire from the period from the 4th to the 1st century BC.
Centurion: Defender of Rome
Strategy 20 May 1990
The player will play the role of the commander of the Roman legions, whose task is to conquer the whole world (Europe, Asia Minor and North Africa), using both diplomacy and force.
Total War: Rome II - Wrath of Sparta
Strategy 16 December 2014
The third DLC add-on for Total War: Rome II – another installment of the Total War series, released in 2013. The action of the expansion takes us to the oldest historical period ever recreated in Total War series, as we begin our struggle in 423 B.C., in the initial years of the Second Peloponnesian War, a conflict between coalitions led by Athens and Sparta. Total War: Rome II – Wrath of Sparta contains a completely new story campaign, taking place in ancient Greece and Asia Minor. There are four playable factions at the player’s disposal: Athens, Sparta, Corinth, Boeotia, with each nation having its own weak and strong points. The expansion introduces new buildings, units, technological trees, tribal affinities, and new historical personas. The gameplay is complemented by various periodic religious events and Olympic Games that require making decisions that have certain political consequences.
Total War: Rome II - Hannibal at the Gates
Strategy 27 March 2014
The second DLC for 2013's Total War: Rome II (Creative Assembly). The second Punic war is the general theme of the expansion; the conflict between Rome and Carthage took place in the third century BC. Importantly, the war was also a conflict of two outstanding commanders - Scipio Africanus and Hannibal, a sworn enemy of Rome. The expansion brings a new campaign which is set in the western part of the mediterranean basin, in the years 218-202 BC (each year lasts 12 turns). The new map is smaller, but more detailed than in the core game; it comprises 19 provinces in total. Apart from the two main factions, the DLC also offers Syracuse, as well as Iberian tribes - the Arevaci and Lusitani. All of these factions were given their own combat units and technology trees. Additionally, both Rome and Carthage have an additional branch of development, which focuses on diplomacy.
The Forgotten City
Forgotten City is a FPP adventure game developed for PCs. The action takes place in a lost Roman city, where one of the contemporary researchers committed a serious sin, for which supernatural powers punished the whole group with death. The player must go back in time and change the course of events to discover a sequence that will save all victims.