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Hand of Fate: Hordes

Hand of Fate: Hordes

PC
Early Access

Release Date: July 22, 2026 Early Access

Action, Fantasy, Roguelike, Card Games, Indie Games, Arena Survival, Singleplayer

8.0

Steam

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Ratings
[0:36] Hand of Fate Hordes - Early Access Announcement Trailer Videos: 1
Screenshot Images: 9
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Platforms:

PC Windows

PC Windows

Developer: Spitfire Interactive

Publisher: Spicy Koala

Game Series

Hand of Fate: Hordes
Hand of Fate: Hordes
Hand of Fate: Hordes

3GAMES

Hand of Fate Game Series

Hand of Fate Game Series

Features

System Requirements

System Requirements for Hand of Fate: Hordes Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Quad Core 2.5 GHz, 8 GB RAM, graphic card with DirectX 11, 4 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Hand of Fate: Hordes Video Game.

80%

STEAM Score

All Reviews: Very Positive (327)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Mechanics: The integration of card mechanics and choices from the original Hand of Fate series adds depth to the gameplay, creating a unique blend of horde survival and RPG elements.
  • Atmosphere and Narration: The game maintains a dark fantasy aesthetic with a strong atmosphere, bolstered by Anthony Skordi's engaging voice acting as the Dealer.
  • Variety in Heroes: Players appreciate the different heroes available, each with unique abilities that contribute to varied gameplay experiences.
  • Replayability: The game offers a good amount of content for an Early Access title, with potential for future updates and expansions that could enhance gameplay.
  • Stable Performance: Many players noted that the game runs well, even on lower-end hardware, providing a smooth experience.

The main cons of the game

  • Metaprogression Issues: Users frequently criticized the metaprogression system, describing it as boring and grindy, with minimal impact from upgrades (often just small percentage increases).
  • Gameplay Interruptions: The frequent narrative interruptions and card mechanics disrupt the flow of gameplay, which some players found frustrating, especially in a fast-paced genre like bullet heaven.
  • Level Design: Many reviews pointed out that the levels felt cramped and poorly designed, making movement and crowd control difficult.
  • Difficulty Balance: Some players felt that the game was either too easy or that they didn't feel powerful enough as they progressed, leading to a lack of satisfaction in leveling up.
  • Limited Content: As an Early Access title, the game lacks some expected features, such as the deck-building component, which many players are eager to see implemented.

The features or elements that are missing from the game according to users

  • Deckbuilding Mechanics: Many players expressed disappointment that the deckbuilding feature, a staple of the previous Hand of Fate games, is not yet available.
  • More Meaningful Upgrades: Users desire more impactful upgrades that go beyond simple percentage increases, seeking unique abilities or enhancements that change gameplay dynamics.
  • Endless Mode: Several reviews suggested the addition of an endless or survival mode that allows players to continue fighting without the constraints of a timer or forced exit.
  • Improved UI/UX: Feedback included a desire for better user interface and experience design, particularly regarding the clarity of information during gameplay.
  • Expanded Content: Players hope for more heroes, bosses, quests, and levels to enhance variety and replayability.

Summary

  • In summary, while Hand of Fate: Hordes shows promise with its unique blend of mechanics and engaging atmosphere, it faces criticism regarding its metaprogression, gameplay interruptions, and the overall content available in its Early Access state. Many users are hopeful for improvements and additional features as the game develops.

Summary generated on: