
Release Date: March 29, 2022
An independent adventure game in the horror convention, whose story combines fantastic and realistic elements. The production is designed to encourage gamers to take an interest in knowledge and philosophy and was created as part of the PlayStation China Hero Project. Magic Fish Studio is responsible for its development.
In Nightmare is a horror adventure game that combines realistic and fantastic elements. The action of this production takes place in a dark, fairy-tale world, and the story focuses on the problems of pain and saving oneself. The intention behind the creation of the game was to encourage people to take an interest in knowledge and philosophy. The title was created thanks to the initiative of PlayStation China Hero Project. The game was developed by the Chinese independent Magicfish Studio and published by Sony Interactive Entertainment.
Platforms:
PC Windows November 29, 2022
PlayStation 4 March 29, 2022
PlayStation 5 March 29, 2022
Developer: Magicfish Studio
Publisher: Maximum Games
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System Requirements for In Nightmare Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5, 8 GB RAM, graphic card 4 GB GeForce GTX 960 or better, 12 GB HDD, Windows 10 64-bit.
Recommended System Requirements:
Intel Core i7, 16 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 580 or better, 12 GB HDD, Windows 10 64-bit.
Game Ratings for In Nightmare Video Game.
Daily Star: 3 / 5 by Tom Hutchison
The overall idea of In Nightmare is solid. The trapped-in-a-child’s-nightmare vibe and slow unveiling of his past traumas feel fresh. But the final delivery in a game was just ‘meh’ and there are better puzzlers out there. A more polished sequel could potentially do very well.
ZTGD: 8.5 / 10 by Terrence Johnson
I was pleasantly surprised at In Nightmare, as I said horror is not usually my thing but the subject matter here and the way it’s handled is quite masterful. I mean the whole game is extremely relatable as Bill discovers the thing that some of us have already; and that thing is that more often than not we create our own monsters via our subconscious. The situations or people we monster-fy were never as bad as we thought they were. And hopefully I haven’t said too much, because this game is a wonderful experience, despite the wonky jump button and iffy sonar system I enjoyed my time in this nightmare very much. And while there isn’t much replay value outside of trying to 100% everything; at a value price In Nightmare is more than worth it just on the story alone.
Worth Playing: 4.5 / 10 by Cody Medellin
In Nightmare is an experience that will leave players more frustrated than frightened. The story is decent enough, if predictable, but it quickly loses steam since you can guess what'll happen and the pantomimed scenes are too vague. The gameplay teeters between fine to unplayable due to technical issues and an overall design that favors trial and error and memorization versus crafting a more dynamic challenge. All of those things rob the game of a scare factor; there's nothing really horrifying about what you're up against. The ideas are sound, but unless you have to play every single horror game out there, you can safely skip In Nightmare and not miss a thing.