
Release Date: March 29, 2022
An independent adventure game in the horror convention, whose story combines fantastic and realistic elements. The production is designed to encourage gamers to take an interest in knowledge and philosophy and was created as part of the PlayStation China Hero Project. Magic Fish Studio is responsible for its development.
In Nightmare is a horror adventure game that combines realistic and fantastic elements. The action of this production takes place in a dark, fairy-tale world, and the story focuses on the problems of pain and saving oneself. The intention behind the creation of the game was to encourage people to take an interest in knowledge and philosophy. The title was created thanks to the initiative of PlayStation China Hero Project. The game was developed by the Chinese independent Magicfish Studio and published by Sony Interactive Entertainment.
Platforms:
PC Windows November 29, 2022
PlayStation 4 March 29, 2022
PlayStation 5 March 29, 2022
Developer: Magicfish Studio
Publisher: Maximum Games
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System Requirements for In Nightmare Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5, 8 GB RAM, graphic card 4 GB GeForce GTX 960 or better, 12 GB HDD, Windows 10 64-bit.
Recommended System Requirements:
Intel Core i7, 16 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 580 or better, 12 GB HDD, Windows 10 64-bit.
Game Ratings for In Nightmare Video Game.
VGChartz: 3 / 10 by Lee Mehr
Yes, it's functional and has some decent concepts, however the experience simply can't avoid comparisons with boring indie horror titles. Even its small gameplay nuances wind up detracting from engagement in multifaceted ways.
But Why Tho?: 7 / 10 by Quinn Hiers
Despite the confusing narrative, In Nightmare is still fun. The puzzles are varied and delightful to work through. And while not the scariest game I’ve played, there’s plenty of anxiety to be had sneaking around enemies and solving puzzles under duress.
Hey Poor Player: 2.5 / 5 by Cory Clark
Unless you have the patience of a saint, I would steer clear of In Nightmare. It really is a shame, as there’s an interesting story being told from Bill’s eyes and a really vibrant and vivid world with a unique style to explore, but any semblance of gameplay is horribly hampered by a nightmare of poor gameplay designs. I’ll keep dreaming of how much I’d enjoy this game once it sees some quality of life improvements show up to fix the plethora of lackluster stealth gameplay and frustrating “puzzles”.