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Monomyth

Monomyth

PC
Early Access

Release Date: October 3, 2024 Early Access

RPG, FPP, Fantasy, Dungeon Crawler, Crowdfunding, Indie Games, Action RPG, Immersive Sim, Singleplayer

Dark fantasy action RPG dungeon crawler developed by Rat Tower, an independent studio. The action of Monomyth takes us to a world plagued by cataclysms, where the only hope for humanity is to obtain a secret item hidden in the fortress of Lysandria.

9.3

Steam

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Ratings
[1:31] trailer #1 Videos: 1
Screenshot Images: 13
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Monomyth is an action-packed first-person dungeon crawler RPG with a dark fantasy atmosphere. The game was developed and published by one person - Michael Alexander Tröl, also known as "rattower". While working on the game, the developer was inspired by such classics as ARX Fatalis, Ultima Underworld or King's Field.

Plot

Events presented in the game take place in a fantastic, apocalyptic world of Ariath. As the sun sets and storms begin to ravage the land, the people retreat to the underworld. King Ferodin the Third searches for a way to prevent further destruction. To this end he decides to send an expedition to the fallen fortress of Lysandria. It is said that hidden in its ruins is the primordial seed - a divine gift that can soothe the wrath of the gods and put an end to the thunders from the heaven.

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Platforms:

PC Windows

PC Windows

Developer: Rat Tower

Publisher: Rat Tower

Age restrictions: 16+

Features

System Requirements

System Requirements for Monomyth Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-9600K / AMD Ryzen 5 3500, 8 GB RAM, graphic card 6 GB GeForce RTX 2060 / 8 GB Radeon RX 5700, 5 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i7-12700K / AMD Ryzen 9 5900X, 16 GB RAM, graphic card 8 GB GeForce RTX 3060 / Radeon RX 6600, 5 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Monomyth Video Game.

93%

STEAM Score

All Reviews: Very Positive (550)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Immersive Exploration: Players appreciate the game's focus on exploration, with a richly detailed world reminiscent of classic dungeon crawlers like Arx Fatalis and Ultima Underworld. The level design encourages players to discover secrets and navigate complex environments.
  • Unique Magic System: The spellcasting mechanics, which involve combining runes and echo stones, are well-received. Players enjoy the experimentation and depth this system offers.
  • Interactive World: The game features a high degree of interactivity, allowing players to manipulate objects in the environment, solve puzzles, and engage in various activities like cooking and fishing.
  • Atmosphere and Graphics: The game successfully creates a dark and immersive atmosphere, with appealing graphics that contribute to the overall experience.
  • Non-linear Gameplay: The lack of hand-holding and the freedom to approach challenges in multiple ways resonate with players looking for a classic RPG feel.

The main cons of the game

  • Combat Issues: Many players find the combat system to be clunky and unrefined, with some describing it as "floaty" or lacking impact. The melee combat, in particular, has received criticism for being simplistic and unsatisfying.
  • Balancing Problems: There are concerns regarding the balance between different character builds, with magic users often perceived as overpowered compared to melee characters. Enemy difficulty can also feel inconsistent.
  • UI and Inventory Management: Players have pointed out issues with the user interface, particularly with the inventory system being hard to navigate and the visibility of menu options being poor.
  • Lack of Content: As an early access title, some players feel that the game currently lacks sufficient content, with many areas and quests still unfinished or inaccessible.

The features or elements that are missing from the game according to users

  • Enhanced Tutorial and Explanations: Players express a desire for more comprehensive tutorials and clearer explanations of game mechanics, particularly regarding combat and character builds.
  • Improved Map System: The current map layout is often criticized as confusing, with players suggesting the need for a mini-map or better navigation aids.
  • Character Customization and Classes: Some players wish for more character customization options, including distinct classes or abilities that would enhance gameplay variety.
  • Additional Enemy Types and Mechanics: There is a call for more diverse enemy types and combat mechanics, including features like locational damage and more tactical combat options.
  • Controller Support: Users have noted that proper controller support is lacking, which would improve accessibility for those who prefer gamepad controls.

Summary

  • Overall, Monomyth has garnered a positive response for its nostalgic elements and immersive gameplay, despite some significant areas needing improvement as it continues to develop in early access.

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