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PC Strategy Video Games44

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Railroad Pioneer
Railroad Pioneer

Strategy 17 October 2003

Production combining economic elements with selected features of the RTS grade, exploration and territory acquisition type. The player takes care of one of the first American railway companies.

City Life
City Life

Strategy 14 April 2006

City Life is an offer addressed to fans of "sim-like" games, in which from scratch we deal with the creation of urban agglomeration. With City Life, we experience the dilemmas and torments of creation experienced by city architects who need to build comfortable, modern and functional buildings that meet the needs of a wide range of social groups.

Myth III: The Wolf Age
Myth III: The Wolf Age

Strategy 30 October 2001

The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.

Command & Conquer: Red Alert - Counterstrike
Command & Conquer: Red Alert - Counterstrike

Strategy 02 August 1997

The official expansion to Command & Conquer: Red Alert, the renowned RTS title released in November, 1996 by the Westwood Studios company. Counterstrike features sixteen new scenarios (eight for each of the factions) of various difficulty levels. In contrast to the vanilla version of the game these missions have not been combined into a campaign, allowing us to play them out at our will.

Emergency Room 3
Emergency Room 3

Strategy 28 June 2001

Interactive simulation of doctors' work in a hospital on emergency duty, where we save lives in various critical cases.

Railroad Tycoon II: The Second Century
Railroad Tycoon II: The Second Century

Strategy 21 July 1999

Railroad Tycoon II: Second Century is an addition to the famous Railroad Tycoon II strategy and economic game, thanks to which we can feel like the great 20th and 21st century railway magnates.

Battleground 6: Napoleon in Russia
Battleground 6: Napoleon in Russia

Strategy 11 May 1997

Sixth part of Talonsoft's popular strategic series. The game takes us to September 7, 1812, near the Russian village of Borodino, where one of the bloodiest battles in human history took place.

Harpoon 3: Advanced Naval Warfare
Harpoon 3: Advanced Naval Warfare

Strategy 14 June 2006

The next installment of the legendary series of strategic games, which debuted on the electronic entertainment market in 1989. This is probably the most realistic simulation of warfare on land and sea ever created for civilians.

Soul Quest
Soul Quest

Strategy canceled

Soul Quest is a debut game by a native Revoltage studio. At first glance you can see inspirations from the famous Heroes of Might & Magic series.

Original War
Original War

Strategy 15 June 2001

This is a very interesting strategy game by Altar Interactive, which, thanks to a skillful combination of RTS and cRPG game elements, definitely stands out from competitive productions.

Startopia
Startopia

Strategy 19 June 2001

Can you manage to rebuild networks of space stations destroyed by the Great War? Can you cope with the temptations of intrusive foreign nations? To answer these and other questions you have to play this space strategy.

Steamland
Steamland

Strategy 29 December 2003

Steamland is a real-time strategy prepared by Russian studio Gromada. The action of the game is set in a world dominated by intelligent steam machines, which, divided into two competitive civilizations, are waging a war for raw materials among themselves. The player directs the actions of one side of the conflict, building factories (where tanks, launchers, trains and all kinds of weapons operating with the use of steam) and conducting military operations.

Worms 3D
Worms 3D

Strategy 31 October 2003

Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.

Strategic Command: European Theater
Strategic Command: European Theater

Strategy 21 June 2002

Game created by Big Time Software, a company specializing in the creation of realistic computer war games. Its theme is the European theatre of military operations of the Second World War in a global perspective - the Player becomes the highest commander of the Allied forces or Axis countries and can decide about the fate of this conflict.

Planet Prison
Planet Prison

Strategy canceled

Planet Prison is a real-time strategy with cRPG elements created by Numlock Software studio. The action of the game was set in the future, and the player plays the captain of a star ship, which accidentally hits the planet of convicts. The hero and the accompanying deck officer try to find a way out of the inhospitable place. Work on this title has been suspended.

Universal Boxing Manager
Universal Boxing Manager

Strategy 23 April 2004

Another product of the "managers" type, this time dealing with the topic of professional boxing. As the guardian of several players, the player must take care of their proper training, which will result in high skills in the ring.

Saga: Rage of the Vikings
Saga: Rage of the Vikings

Strategy 14 May 1999

Saga: Viking Anger is a Cryo Interactive real-time strategy (RTS) with action set in the realities of Nordic mythology. The player directs the actions of the Viking clan, which must resist adversity and constantly threatening enemies. The advantage of the game is, among other things, a functional editor, which allows you to create your own scenarios and maps.

Thandor: The Invasion
Thandor: The Invasion

Strategy 03 November 2000

A classic RTS with realistic 3D graphics and a destructive terrain where we have to defeat the Gloraths with all types of land, air and sea craft.

Take Command: 2nd Manassas
Take Command: 2nd Manassas

Strategy 18 April 2006

The second game from the strategic Take Command series of the MadMinute Games development team. The predecessor, known as Take Command: Civil War Bull Run, was the band's debut project and from the march gained recognition in the eyes of fans and industry services.

CivCity: Rome
CivCity: Rome

Strategy 24 July 2006

CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.

War Times
War Times

Strategy 31 March 2004

Real-time strategy implemented in three-dimensional graphic design. The action was set during World War II (European theatre from 1939 to 1945) and allows the player to take part in the biggest battles and campaigns of this conflict.

Campus
Campus

Strategy 27 September 2007

Campus is a life simulator (lifesim) game, tinged with some cRPG elements. However, as we can guess from the name, the programme focuses primarily on reflecting the student's life as faithfully as possible, with all its consequences.

Star Trek Deep Space Nine: Dominion Wars
Star Trek Deep Space Nine: Dominion Wars

Strategy 12 June 2001

Space RTS set in the last two seasons of the popular Star Trek series: Deep Space Nine, where we can control one of the four sides of the conflict fighting for Alfa galaxy rule.

SimCity (1989)
SimCity (1989)

Strategy 09 June 1989

A classic strategic-economic game in which we play the role of the mayor of a hypothetical city. Whether a small village turns into a thriving metropolis will depend solely on our efficient management and cleverness.