Port Royale 3: Pirates & Merchants (PS3)
Strategy 07 September 2012
Port Royale 3: Pirates & Merchants is the third installment of the popular economic strategy series from Kalypso Media. The game takes place in the 17th-century Caribbean where Spain, England, Netherlands, and France fight for influence. We play as a young captain who desires to make a fortune and create his own empire. His career depends on our choices. As we play, we can take part in dangerous journeys, become pirates, or focus on trade and development of our settlements. The game also offers sieges and sea battles. Maintaining relations with local powers plays an important role in the game. It is up to us to decide who will be our ally and who our enemy. The game offers both single player and multiplayer modes. Port Royale 3: Pirates & Merchants has eye-pleasing 3D visuals.
XCOM: Enemy Unknown (PS3)
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Command & Conquer: Red Alert 3 - Ultimate Edition (PS3)
Strategy 24 March 2009
After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again. However, apart from the Allied Forces, standing in their way this time is a new superpower established in the eastern part of the globe - the Empire of the Rising Sun. Each of the three entities involved in the conflict received its own story campaign consisting of 9 missions. Importantly, the campaigns can be played both in the singleplayer and co-op modes. Depending on the faction chosen, the player takes control of different, but also unusual, combat units falling into three categories: ground, air and naval ones. Among them, the player will find floating islands, transformable tanks or armed animals, such as dolphins or bears for example. Command & Conquer: Red Alert 3 once again utilizes the SAGE engine, providing the players with high-quality visuals.
Strategy 07 September 2010
Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.
Plants vs Zombies (PS3)
Strategy 09 February 2011
A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths. Interestingly, the player's fortification comprises of various plants and flowers growing outside of their house. Each kind of plant has a unique ability. These include things like production the in-game currency, attacking, slowing down the enemies, or exploding in front of them. Zombies are equally diversified - there are many types of attackers, differing in appearance, equipment, and armor. All the subtleties of gameplay are gradually revealed and explained to the players. The game stands out with its atmosphere of comedy, deprived of serious undertones and tension. This was achieved mainly by colorful visuals and a cheerful soundtrack.
Romance of the Three Kingdoms XIII (PS3)
Strategy 28 January 2016
The thirteenth installment in the popular series of turn-based strategy games with RPG elements, developed continuously since 1985 by Koei. The story is set in the 2nd century B.C. in China, during the reign of the Han Dynasty and the Three Kingdoms era that began afterwards. The story combines historical events with those presented in the 14th century novel called “Romance of the Three Kingdoms”, making the game a mix of actual places and characters as well as fictional plot events. In Romance of the Three Kingdoms XIII, our task is to wage war by recruiting and training units, equipping them and commanding them directly in battles. The extensive turn-based combat system is complemented by the necessity of keeping the supply lines for our armies as well as conducting diplomatic activities and managing the conquered cities.
Might & Magic: Clash of Heroes (PS3)
Strategy 14 April 2011
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies. The game focuses strongly on creating and managing your team, consisting of e.g. knights, elves, wizards, necromancers, or tamed demons. It allows you to use various strategies and your troops' special abilities in battle. The single player mode is complemented by an online and a local multiplayer mode, in which your team competes against other players' teams.
From Dust (PS3)
Strategy 14 September 2011
Created under the direction of Eric Chahi, the cult author of Another World, an extensive strategy in which players try to harness the forces of nature to ensure the safety and development of a tribe of people.
Rock of Ages (PS3)
Strategy 15 May 2012
An unusual Tower Defense strategy game developed by ACE Team. The game was designed for two players. Each of them is being given a castle. One player must protect the gates of his castle from the opponent. The fortresses are connected by a long and winding road through which a giant, rocky ball is rolling. While the attacker is trying to control the ball in such way so that it hits the enemy’s gate with it, the defender focuses on positioning troops and buildings that will stop or slow down the opponent. After each turn the roles are swapped. Rock of Ages allows for playing online and on a single machine. The unusual graphics style is an advantage of the game – the levels were designed based on various art styles like renaissance, gothic and the works of Francisco Goya.
Worms: Revolution (PS3)
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game. The maps were enriched with various objects which can be destroyed or moved to one's liking. The role of water is more important now, allowing the player to drown their enemies or wash them away. The worms were divided into classes for the first time, and those include the scientist, the heavy, the soldier and the scout - each class has its strong and weak points. Although the game utilizes a three-dimensional engine, the player observes the action from a side view. Contrary to several previous installments, Worms: Revolution does not offer the art style resembling comic books.
Monopoly Plus (PS3)
Strategy 26 November 2014
Another digital adaptation of the popular board game developed cooperatively by Engine Software and Ubisoft with Nintendo Switch in mind. The gameplay is based on the formula known from the board game original. We move tokens by as many fields as we roll on the dice. While playing, we trade real estates and build houses and hotels that provide us with income since any player has to pay rent if they step into another player’s property. The game takes place on one of three three-dimensional levels such as Classic City, Amusement Park, or Haunted Town. Monopoly for Nintendo Switch offers a wide range of game modes for up to six players. The title utilizes the unique features of Nintento’s console, including HD Rumble, its advanced vibration system.
Bladestorm: Nightmare (PS3)
Strategy 29 January 2015
An enhanced remake of the console strategy game titled Bladestorm: The Hundred Years’ War, initially released in 2007 on 7th generation consoles. The game, once again developed by Omega Force, takes the players to the period of the Hundred Years’ War that was waged in medieval Europe between England and France. The player gets to assume the role of a mercenary fighting for one of the aforementioned countries. In terms of mechanics, the game is a combination of an epic strategy game somewhat resembling several installments of the Total War series, with a hack-and-slash mechanics typical of consoles titles. The game emphasizes planning consecutive skirmishes as well as managing one’s forces in battle. At any moment during the game, one can enter the battlefield in person and fight for their faction with their own fair hands. In comparison to its original release, Bladestorm: Nightmare features an entirely new story campaign, as well as many fantasy elements that allow the player to face not only enemy knights but also fantastical creatures such as goblins and dragons.
Populous: The Beginning (PS3)
Strategy 20 December 2007
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Anomaly: Warzone Earth (PS3)
Strategy 29 August 2012
The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians. We play as a leader of a strike unit sent to Baghdad on a mission to research the phenomena taking place there. The gameplay resembles a typical tower defense game, and the player controls a unit made of several combat machines with different properties. However, the player's task is not to defend their base, but to perform an attack on the enemy's territory and complete a series of missions we have been given. The game features a standard story campaign, as well as challenges that require the player to fight subsequent waves of enemies.
Tom Clancy's EndWar (PS3)
Strategy 04 November 2008
Tom Clancy's EndWar, a game signed by the famous writer's name, is an RTS by Ubisoft Shanghai. The plot of Tom Clancy’s EndWar is set in the year 2020 and tells the story of a fictitional conflict between the USA, the EU, and Russia, which sprang from the competition for resources and dominance in space, as well as an attempt to topple the balance of power which had been established between the East and the West. During the game, players take control of one of the sides of this conflict, and the gameplay is conducted on two levels: the first one is the tactical map, depicting the changing situation as in the table top game called "Risk". The other layer is the classical commanding of units in battles, which are held both in open areas and in cities. The players control a number of units divided between infantry, armor, helicopters, and artillery. The campaign is complimented by a complex multiplayer mode.
History: Great Battles Medieval (PS3)
Strategy 19 February 2010
The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.
Strategy 26 March 2009
A special edition of the Worms series, in which we take control of several title worms trying to eliminate the opposing team with increasingly sophisticated weapons. For the first time in history, the brand made its debut in the form of a free to play browser production.
Bladestorm: The Hundred Years' War (PS3)
Strategy 02 November 2007
Bladestorm: Hundred Years' War is a strategy game created by the fathers of the series Dynasty Warriors, Kessen and Samurai Warriors. However, unlike these popular brands, developers have placed the action of their new work not in Asian reality, but in medieval Europe.
Command & Conquer: Red Alert 3 - Commander's Challenge (PS3)
Strategy 17 September 2009
Command & Conquer: Red Alert 3 - Commander's Challenge is a spin-off to the popular strategy game series C&C: Red Alert, developed for console players exclusively. Created by Electronic Arts, the game is actually a slightly cut version of the Uprising expansion, available to the owners of PCs some couple of months earlier. There is no regular story campaign in this game, instead, the main focus is the eponymous Challenge Mode. After choosing one of the three factions, the players take part in over 50 diverse challenges of varying difficulty level. The mechanics are generally based on tried solutions, but have been a bit simplified and adjusted to the capabilities of the consoles. In subsequent missions the players develop their base, gather resources, and fight in battles, but the array of additional activities is pretty big, and requires the player to employ different strategies. Along with the progress in the game, players unlock access to new challenges, units and technology.
Crystal Defenders (PS3)
Strategy 06 August 2009
An interesting strategic production from the tower defense sub-genre taking place in one of the worlds of Final Fantasy. We get a number of units and we have to stop the approaching waves of enemies trying to steal crystals.
XCOM: Enemy Within (PS3)
Strategy 12 November 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.
Strategy 05 November 2013
Pressed, complete edition of the popular tower defense strategy, designed for the new generation of consoles. The game is played on a two-dimensional map, on the ends of which there are castles of rival players. By firing fancy ballistic missiles, we try to protect our castle from enemy attacks and at the same time to raze its fortress to the ground.