Port Royale 3: Pirates & Merchants (PS3)
Strategy 07 September 2012
Port Royale 3: Pirates & Merchants is the third installment of the popular economic strategy series from Kalypso Media. The game takes place in the 17th-century Caribbean where Spain, England, Netherlands, and France fight for influence. We play as a young captain who desires to make a fortune and create his own empire. His career depends on our choices. As we play, we can take part in dangerous journeys, become pirates, or focus on trade and development of our settlements. The game also offers sieges and sea battles. Maintaining relations with local powers plays an important role in the game. It is up to us to decide who will be our ally and who our enemy. The game offers both single player and multiplayer modes. Port Royale 3: Pirates & Merchants has eye-pleasing 3D visuals.
Command & Conquer: Red Alert 3 - Ultimate Edition (PS3)
Strategy 24 March 2009
After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again. However, apart from the Allied Forces, standing in their way this time is a new superpower established in the eastern part of the globe - the Empire of the Rising Sun. Each of the three entities involved in the conflict received its own story campaign consisting of 9 missions. Importantly, the campaigns can be played both in the singleplayer and co-op modes. Depending on the faction chosen, the player takes control of different, but also unusual, combat units falling into three categories: ground, air and naval ones. Among them, the player will find floating islands, transformable tanks or armed animals, such as dolphins or bears for example. Command & Conquer: Red Alert 3 once again utilizes the SAGE engine, providing the players with high-quality visuals.
Strategy 05 November 2013
Pressed, complete edition of the popular tower defense strategy, designed for the new generation of consoles. The game is played on a two-dimensional map, on the ends of which there are castles of rival players. By firing fancy ballistic missiles, we try to protect our castle from enemy attacks and at the same time to raze its fortress to the ground.
Worms: Revolution (PS3)
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game. The maps were enriched with various objects which can be destroyed or moved to one's liking. The role of water is more important now, allowing the player to drown their enemies or wash them away. The worms were divided into classes for the first time, and those include the scientist, the heavy, the soldier and the scout - each class has its strong and weak points. Although the game utilizes a three-dimensional engine, the player observes the action from a side view. Contrary to several previous installments, Worms: Revolution does not offer the art style resembling comic books.
Strategy 14 January 2010
A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.
XCOM: Enemy Unknown (PS3)
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Strategy 07 September 2010
Real-time strategy taking place in the realities of the Second World War. The product focuses primarily on large-scale battles and the use of various insidious techniques.
From Dust (PS3)
Strategy 14 September 2011
Created under the direction of Eric Chahi, the cult author of Another World, an extensive strategy in which players try to harness the forces of nature to ensure the safety and development of a tribe of people.
Guardians of Middle-Earth (PS3)
Strategy 05 December 2012
Guardians of Middle-Earth is a MOBA game set in the Middle-Earth created by Tolkien Śródziemie, connected with the film Hobbit: An Unusual Journey. Like other productions of the genre, the Guardians of Middle-Earth combines RTS and arcade elements. Monolith studio is responsible for creating the title, and the publisher is Warner Bros. Interactive Entertainment.
Populous: The Beginning (PS3)
Strategy 20 December 2007
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Plants vs Zombies (PS3)
Strategy 09 February 2011
A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths. Interestingly, the player's fortification comprises of various plants and flowers growing outside of their house. Each kind of plant has a unique ability. These include things like production the in-game currency, attacking, slowing down the enemies, or exploding in front of them. Zombies are equally diversified - there are many types of attackers, differing in appearance, equipment, and armor. All the subtleties of gameplay are gradually revealed and explained to the players. The game stands out with its atmosphere of comedy, deprived of serious undertones and tension. This was achieved mainly by colorful visuals and a cheerful soundtrack.
Command & Conquer: Red Alert 3 - Commander's Challenge (PS3)
Strategy 17 September 2009
Command & Conquer: Red Alert 3 - Commander's Challenge is a spin-off to the popular strategy game series C&C: Red Alert, developed for console players exclusively. Created by Electronic Arts, the game is actually a slightly cut version of the Uprising expansion, available to the owners of PCs some couple of months earlier. There is no regular story campaign in this game, instead, the main focus is the eponymous Challenge Mode. After choosing one of the three factions, the players take part in over 50 diverse challenges of varying difficulty level. The mechanics are generally based on tried solutions, but have been a bit simplified and adjusted to the capabilities of the consoles. In subsequent missions the players develop their base, gather resources, and fight in battles, but the array of additional activities is pretty big, and requires the player to employ different strategies. Along with the progress in the game, players unlock access to new challenges, units and technology.
Tom Clancy's EndWar (PS3)
Strategy 04 November 2008
Tom Clancy's EndWar, a game signed by the famous writer's name, is an RTS by Ubisoft Shanghai. The plot of Tom Clancy’s EndWar is set in the year 2020 and tells the story of a fictitional conflict between the USA, the EU, and Russia, which sprang from the competition for resources and dominance in space, as well as an attempt to topple the balance of power which had been established between the East and the West. During the game, players take control of one of the sides of this conflict, and the gameplay is conducted on two levels: the first one is the tactical map, depicting the changing situation as in the table top game called "Risk". The other layer is the classical commanding of units in battles, which are held both in open areas and in cities. The players control a number of units divided between infantry, armor, helicopters, and artillery. The campaign is complimented by a complex multiplayer mode.
Sid Meier's Civilization Revolution (PS3)
Strategy 13 June 2008
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.
Rock of Ages (PS3)
Strategy 15 May 2012
An unusual Tower Defense strategy game developed by ACE Team. The game was designed for two players. Each of them is being given a castle. One player must protect the gates of his castle from the opponent. The fortresses are connected by a long and winding road through which a giant, rocky ball is rolling. While the attacker is trying to control the ball in such way so that it hits the enemy’s gate with it, the defender focuses on positioning troops and buildings that will stop or slow down the opponent. After each turn the roles are swapped. Rock of Ages allows for playing online and on a single machine. The unusual graphics style is an advantage of the game – the levels were designed based on various art styles like renaissance, gothic and the works of Francisco Goya.
The Bluecoats: North vs South (PS3)
Strategy 13 September 2016
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".
Anomaly: Warzone Earth (PS3)
Strategy 29 August 2012
The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians. We play as a leader of a strike unit sent to Baghdad on a mission to research the phenomena taking place there. The gameplay resembles a typical tower defense game, and the player controls a unit made of several combat machines with different properties. However, the player's task is not to defend their base, but to perform an attack on the enemy's territory and complete a series of missions we have been given. The game features a standard story campaign, as well as challenges that require the player to fight subsequent waves of enemies.
Might & Magic: Clash of Heroes (PS3)
Strategy 14 April 2011
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies. The game focuses strongly on creating and managing your team, consisting of e.g. knights, elves, wizards, necromancers, or tamed demons. It allows you to use various strategies and your troops' special abilities in battle. The single player mode is complemented by an online and a local multiplayer mode, in which your team competes against other players' teams.
Bladestorm: The Hundred Years' War (PS3)
Strategy 02 November 2007
Bladestorm: Hundred Years' War is a strategy game created by the fathers of the series Dynasty Warriors, Kessen and Samurai Warriors. However, unlike these popular brands, developers have placed the action of their new work not in Asian reality, but in medieval Europe.
Swords & Soldiers (PS3)
Strategy 29 September 2010
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.
History: Legends of War - Patton (PS3)
Strategy 18 December 2012
A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.
XCOM: Enemy Unknown - Slingshot (PS3)
Strategy 04 December 2012
Slingshot is a Firaxis team's addition to XCOM turn-based strategy: Enemy Uknown. Enlargement introduces three new extensive missions in which we are fighting aliens in China. In the clashes he helps us with a hero named Zhang.
XCOM: Enemy Within (PS3)
Strategy 12 November 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.