Robotics;Notes DaSH is an adventure game belonging to the category known as visual novel. This is a continuation of Robotics;Notes published in 2012. Both projects have been developed by Japanese studio 5pb, with titles such as Occultic;Nine or Psycho-Pass: Mandatory Happiness.
The action of the game takes place in 2020 in Japan, and begins six months after the events with Robotics;Notes. Known from the previous game, the heroes have already left high school and their robotics club has been dissolved. The DIY enthusiasts, however, have not abandoned their common interests and are taking the first steps towards making their dreams come true as adults.
However, the past decides to claim its own. It turns out that the main black character of the previous part, killed in the Robotics;Notes finale, had a contingency plan in case of failure of their diabolical plans. In secret, he managed to develop a powerful artificial intelligence, a digital version of his memories and personality, which, after his creator's death, was released to the web and began to prepare for the realization of his ambitions.
The player again plays a young man named Kaito Yashio, on whose shoulders the task of thwarting the plan falls. Not only his high school friends, but also hacker Itaru Hashida, known from Steins;Gate, will help him with this task.
Like the previous part of the series, Robotics;Notes DaSH is a visual novel adventure. So the fun comes down mainly to following the development of the plot. From time to time we are forced to choose one of several actions, and the consequences of these decisions have a huge impact on the further course of history.
The game is very non-linear. Robotics;Notes DaSH has several alternative storyline paths, offering very different stories. In practice, in order to see everything that the authors have prepared, the production has to go through many times.
These standard solutions have been enriched with additional elements. Players can use a handheld computer to access social networking sites and a variety of useful applications, such as an interactive map to move around the game world.
Like its predecessor, Robotics;Notes DaSH is more technically advanced than typical visual novel productions. Backgrounds have traditionally been mostly static two-dimensional images, but all characters have been reproduced in the form of animated 3D models, developed in cartoon style. This makes conversations more expressive and dynamic.
Please let us know if you have any comments or suggestions regarding this description