Sekiro: Shadows Die Twice is an action-adventure TPP game with an emphasis on stealth. It is the work of the Japanese studio From Software and has been developed by Hidetaka Miyazaki himself, the creator of Dark Souls, Bloodborne, and Dark Souls III.
The game is set in Japan of the 15th-century, in which historical features are mixed with fantasy. We play as a warrior given a task to rescue his master, an heir to an ancient bloodline, and get revenge on kidnappers.
The hero – a titular Sekiro – is a one-handed man with a magical prosthesis in place of his lost limb. This isn’t the only supernatural change in his body, as he is cursed to never find peace in death. He won’t get eternal rest till he saves his master.
Sekiro: Shadows Die Twice combines spectacular fights with stealth mechanics. We spend most of the time sneaking undetected under guards’ noses and eliminate foes by surprise. However, we also regularly come into direct confrontation with them, which use a complex, arcade system resembling Dark Souls series. There are even breath-taking battles with powerful bosses.
One of the key features comes in the usage of an artifact that replaced his right hand. It is useful for blocking attacks or activating retractable shield consisting of tens of blades. Additionally, the prosthesis is equipped with a hook with a chain that is invaluable during exploration. As levels in Sekiro: Shadows Die Twice are very expanded vertically, they give us many alternate routes to explore or attack unsuspecting enemies.
As we progress through the game, our character grows stronger. But not through the typical RPG system of experience points being allocated to statistics. Instead, the hero learns new skills that open more possibilities.