Wizardry: Proving Grounds of the Mad Overlord
The remake of a legendary 1981 RPG. Wizardry: Proving Grounds of the Mad Overlord has us commanding a six-people party against an evil wizard. The game features refreshed visuals and re-balanced gameplay, though at any point we can switch back to the original interface.
RPG 11 November 2011
MMORPG based on a series of classic RPGs by Sir-Tech studio. It belongs to the increasingly popular segment of free online games with voluntary micropayments. The game consists mainly in exploring the vast undergrounds, filled with a mass of deadly traps and dangerous monsters.
Wizardry: Tale of the Forsaken Land
RPG 20 December 2001
An attempt to transfer the cult PeCet saga to PlayStation 2. We are at the forefront of a team of daredevils and we fight hundreds of battles with hostile creatures. The game places particular emphasis on the appropriate development of the team.
RPG 15 November 2001
Wizardry 8 is the eighth installment of the valued cRPG series produced and published by Sir-Tech. This time the action of the game was set on the mysterious planet Dominus, and the team led by the player has to face many dangers of the omu Space Lords. The non-linear storyline allows for different game ends.
Wizardry 7: Crusaders of the Dark Savant
RPG 22 April 1992
Wizardry 7: Crusaders of the Dark Savant is the seventh part of a popular RPG series created by Sir-tech Software. The action of the game is set on the planet Guardia, and the task of the player's team of heroes is to find a powerful artifact Astral Dominae. The title offers, among other things, a non-linear storyline, a large area for exploration, 250 enemies to defeat and over 600 items to find.
Wizardry 6: Bane of the Cosmic Forge
RPG 02 January 1990
The next, sixth installment of the legendary RPG Wizardry series. Sir-Tech's production offers proven gameplay mechanics, complemented by a whole range of new solutions. This time the player's team enters the area of a gloomy castle, where a magical pen was created many years ago, with the power to turn words into reality.
Wizardry V: Heart of the Maelstrom
RPG 31 December 1988
The fifth full-fledged version of the Wizardry series, which is a return to the solutions used in the original trilogy. The player again leads a team of daredevils who have to cross the underground corridors to find and summon Gatekeeper, imprisoned by the evil sorceress Sorn.
Wizardry IV: The Return of Werdna
RPG 15 December 1988
The fourth part of the cult RPG Wizardry series, bringing a lot of changes in the mechanics of the game. Players play the role of the sorceress Verdna, defeated in the first part of the game, who, regaining her powers, decides to take revenge for the wrongs she has suffered. The game has given up the system of gaining experience, replacing it with the need to collect magical pentagrams, allowing you to summon ever stronger monsters.
Wizardry III: Legacy of Llylgamyn
RPG 27 June 1987
The third installment of the classic RPG trilogy, initiated by the Sir-Tech studio on Apple II computers. This time the team of daredevils will try to regain from the hands of the terrible dragon a magical ball, able to stop the destructive forces of nature Llylgamyn.
Wizardry II: The Knight of Diamonds
RPG 04 July 1985
The second part of the popular RPG series, which takes us to the city of Llyngamyn. The team led by the player must find a powerful artifact, the title armour, which will enable the recovery of the magical staff of the patron saint of the city, Gnilda.
Wizardry: Proving Grounds of the Mad Overlord (1984)
RPG 03 June 1984
The first installment of the cult RPG series, created by Andrew Greenberg and Robert Woodhead in 1981 for Apple II computers (PeCet reissue was released three years later). The player will lead a team of up to six heroes and his main task will be to kill the evil sorcerer Verdna and recover the powerful amulet that once belonged to Trebor, the title Mad Overlord.