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Sleep Awake

Sleep Awake

PCPlayStationXbox
Released

Release Date: December 2, 2025

Adventure, FPP, Horror, Indie Games, Surrealism, Action Adventure, Singleplayer

A first-person psychological horror. The development of Sleep Wake was managed by Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails band). We end up in a city where people are disappearing in their sleep. The protagonist is named Katja and she needs to face cultists along with her own nightmares.

7.4

OpenCritic

7.7

Steam

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Ratings
[4:07] - Soundtrack Behind-The-Scenes Video Videos: 4
Screenshot Images: 7
Screenshot
Screenshot
Screenshot

Sleep Awake is a psychological horror. It is the result of an unusual collaboration between Cory Davis (director of Spec Ops: The Line) and Robin Finck from the music band Nine Inch Nails. The game was created by the independent Californian studio Eyes Out.

Story

Sleep Awake transports us to the fictional city of Squeeze, where the inhabitants have started to disappear in their sleep. This phenomenon was dubbed the Silence, and its consequence was the outbreak of widespread panic. Some began to conduct dangerous experiments on themselves aimed at preventing them from falling asleep, while others became followers of death cults.

The main character of the game is Katja, who finds herself in the middle of this chaos. The protagonist's goal is to escape with her life, deal with the nightmares from her past, and come to terms with the loss of her family.

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Platforms:

PC Windows

PC Windows

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Developer: Eyes Out

Publisher: Blumhouse Games

Features

Originals

December 2, 2025

Games of December 2025. We end the year with two Japanese gems and an old-school platformer

2025 can be considered a rather successful year, although December is not particularly exciting. It's calm and cozy, but without fireworks. It's the perfect time to catch up on your backlog!

Games of December 2025. We end the year with two Japanese gems and an old-school platformer
Games of December 2025. We end the year with two Japanese gems and an old-school platformer

System Requirements

System Requirements for Sleep Awake Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
(30 fps, 1080p) Intel Core i7-4770K / AMD Ryzen 5 2600X, 16 GB RAM, graphic card 6 GB GeForce GTX 1060 / Radeon RX 6600, 60 GB SSD, Windows 10/11 64-bit.

Recommended System Requirements:
(60 fps, 1440p) Intel Core i7-12700K / AMD Ryzen 7 5700X, 32 GB RAM, graphic card 8 GB GeForce RTX 3070 / 16 GB Radeon RX 6800, 60 GB SSD, Windows 10/11 64-bit.

Ratings

Game Ratings for Sleep Awake Video Game.

7.4

OpenCritic Rating

Game is Recomended by 56% of Critics. There are 24 Critic Reviews.

OpenCritic

XboxEra: 8 / 10 by Jesse Norris

SLEEP AWAKE is a game I saw in my email, having never heard of it. I redeemed the key on a whim, and dear lord, am I happy that I did. The four hours I spent in The Crawl as Katja were full of intrigue, some genuine scares, and a hell of a lot of enjoyment.

Full Review

GameSpew: 7 / 10 by Richard Seagrave

Sleep Awake has an interesting premise, and makes nice use of full motion video to assist in blurring the lines between what's real and imaginary. It's just a shame that it's not as engaging to play as it should be. And it's not all that scary, either.

Full Review

Shacknews: 8 / 10 by Lucas White

The death cults are silly, but at the same time, ruminations on how humanity’s self-perceived resilience could work against it. That’s where Sleep Awake really hits. When the monsters do show up it stumbles, and feels more like a normal video game the longer it wades into the Whys and Hows. Not bad for a five-hour rollercoaster.

Full Review
77%

STEAM Score

All Reviews: Mostly Positive (120)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visuals and Art Direction: Many users praised the game's stunning graphics and psychedelic art style, describing it as "eye candy" and "visually striking." The attention to detail in the environments is noted as a standout feature.
  • Soundtrack and Audio Design: The music, composed by Robin Finck of Nine Inch Nails, received high marks for enhancing the atmosphere and overall experience. Users appreciated the audio quality and sound design, which contributed to the game's immersive quality.
  • Atmospheric World-Building: Reviewers found the game's setting and narrative concept intriguing, with a unique premise involving the dangers of sleep and a dystopian world. The atmosphere created a sense of tension and curiosity.
  • Engaging Story Elements: Some players enjoyed the narrative and lore, finding it compelling and interesting, even if it was sometimes confusing.

The main cons of the game

  • Gameplay Issues: Many users criticized the gameplay, describing it as lacking depth and overly simplistic. The stealth mechanics were often labeled as janky and easy, with simplistic AI that made sneaking past enemies trivial.
  • Story Execution: While the premise was appreciated, several players felt the story was poorly executed, with a confusing plot and an unsatisfying or ambiguous ending. Some users expressed disappointment in the lack of narrative closure.
  • Short Length: The game was noted to be relatively short, typically taking around 4-6 hours to complete, which some players felt did not justify the price point.
  • Performance and Optimization: Users reported issues with performance, including stuttering and bugs, which detracted from the overall experience.

The features or elements that are missing from the game according to users

  • More Complex Gameplay Mechanics: Reviewers expressed a desire for more engaging gameplay, including deeper puzzles and more challenging stealth elements. Many felt the game would benefit from additional interactive elements to enhance player engagement.
  • Narrative Clarity: Several users wished for a clearer storyline and more coherent character development to help them better understand the plot and its implications.
  • Chapter Select or Collectibles System: Players noted the absence of a chapter select feature, which would allow them to revisit levels to collect missed items without restarting the entire game.
  • Customization Options: Some users mentioned the lack of options for adjusting controls and resolution settings, which could enhance accessibility and user experience.

Summary

  • Overall, while SLEEP AWAKE has strong artistic and atmospheric elements, it struggles with gameplay depth and narrative clarity, leading to mixed reviews among players.

Summary generated on: