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Tales of Old: Dominus

Tales of Old: Dominus

PC
Released

Release Date: November 3, 2025

RPG, TPP, The Middle Ages, Sandbox, Survival, Strategic Elements, Singleplayer

A third-person RPG with an open world, featuring additional strategy and survival mechanics, bringing it close to the Mount & Blade series. Tales of Old: Dominus has us playing as Eric, who survived a massacre. He starts by simply trying to stay alive, but he gathers an army and conquers lands over the course of the game.

6.0

Steam

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Ratings
[1:02] - Release Date Trailer Videos: 1
Screenshot Images: 23
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The theme of revenge is often used in productions where we accompany a character on their journey "from zero to hero". Among such titles is Tales of Old: Dominus, an RPG enriched with clearly defined strategy and survival elements. This game may evoke associations with the Mount & Blade series and it was developed by Hvmana Industries.

Gameplay

In Tales of Old: Dominus, events are viewed from a third-person perspective (TPP).

Open world, combat, stealth

The game offers us an open world that we can freely explore on foot or on horseback. During the game we take on the role of Eric, the sole survivor of the massacre of his village. The path to exacting justice on the invaders is a long one.

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Features

System Requirements

System Requirements for Tales of Old: Dominus Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-8400 / AMD Ryzen 5 2600, 16 GB RAM, graphic card 6 GB GeForce RTX 2060 / 8 GB Radeon RX 6600, 20 GB SSD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i7-13700K / AMD Ryzen 7 7800X3D, 32 GB RAM, graphic card 12 GB GeForce RTX 4070 / 16 GB Radeon RX 7800 XT, 20 GB SSD, Windows 10/11 64-bit.

Ratings

Game Ratings for Tales of Old: Dominus Video Game.

60%

STEAM Score

All Reviews: Mixed (113)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Setting: Many users praised the medieval setting and immersive atmosphere, noting the attention to detail in the environment and the overall aesthetic appeal.
  • Story Potential: Several reviews mentioned the promising narrative and character depth, particularly the revenge-driven plot and the gritty realism of the story.
  • Crafting and Building Mechanics: Players appreciated the crafting and base-building elements, which added depth to gameplay and allowed for strategic planning.
  • Low Price Point: The game is considered a good deal for its price, especially given the scope of its ambition and the fact that it was developed primarily by one person.
  • Engaging Combat and Exploration: Some users found the combat enjoyable once they adapted to it, and many appreciated the open-world exploration that allowed for player agency.

The main cons of the game

  • Technical Issues: A significant number of reviews highlighted bugs, crashes, and performance issues that hindered gameplay, such as falling through the map and stuttering graphics.
  • Poor Combat Mechanics: Users criticized the combat system for being unbalanced and clunky, with issues related to hit detection and responsiveness.
  • Lack of Narrative Clarity: Many players felt that the game lacked a proper introduction or tutorial, making it difficult to understand the story and mechanics from the outset.
  • Awkward Controls: The controls were described as imprecise and frustrating, leading to a less enjoyable gameplay experience.
  • Limited Character Customization: Players noted the absence of character customization options, which detracted from immersion.

The features or elements that are missing from the game according to users

  • Improved Tutorial and Narrative Build-Up: Users expressed a desire for a more engaging introduction and clearer narrative context to help players connect with the story.
  • Better Combat System: Many suggested that the combat mechanics need a complete overhaul to enhance responsiveness and balance.
  • Controller Support: Some players indicated that better controller support would improve accessibility and gameplay experience.
  • Quality of Life Improvements: Suggestions included allowing players to use items directly from the inventory without needing to equip them first, as well as enhancing keybinding options.
  • More Content and Quests: Users hoped for additional quests, NPC interactions, and overall content to enrich the gameplay experience.

Summary

  • Overall, *Tales of Old: Dominus* shows promise and has a dedicated player base that appreciates its potential, but it faces significant technical and gameplay challenges that need to be addressed for it to reach its full potential.

Summary generated on: