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Game Box for Mount & Blade II: Bannerlord (PC)

Mount & Blade II: Bannerlord PC

A sequel to the popular Mount & Blade game series, which skillfully combined action with strategy and RPG elements. The sequel was developed by the creators of the original game – Turkish developer TaleWorlds.

RPG | TPP | the middle ages | sandbox | elements of strategy | action RPG

PC / Windows
Mount & Blade II: Bannerlord cover

developer: TaleWorlds

publisher : TaleWorlds

Official website

Game mode: single / multiplayer

Multiplayer mode: Internet

game language: English

game release date for PC:


Mount & Blade II: Bannerlord is a full-fledged sequel to a popular game series that combines elements of action, strategy, and RPG. This title was created by the authors of the original game and its many expansions – Turkish studio TaleWorlds.


The game is set 200 years before the events depicted in Mount & Blade: Warband, in a mighty realm of Calradia, whose king died without having a rightfull heir. Anarchy spread across the land, and trade routes became plagued by bandits, nomads, and mercenaries. Fortunatelly for the country, standing on the brink of collapse, the player steps in. The role of the protagonist is to find his place in this complex political situation, subdue defiant nobles, and restore the former glory to the land as a leader of one of six available factions.


The overall premise of Mount & Blade II doesn't deviate from what we saw previously. Therefore, the story is just a background for extensive gameplay, once again split into two layers: strategy and action. As you play you move around a vast map of a virtual realm spanning across 230 square kilometers. You recruit warriors and adventurers in local inns, and buy food and water for your party from villages. Apart from performing story-related missions and a whole bunch of side quests, the core of gameplay consists in waging multiple battles, in which you personally command an army in over-the-shoulder view.

The second part of the Mount & Blade series brings about numerous improvements and modifications, which further emphasise the sanbox structure of the game. E.g. the character editor was expanded to let you adjust almost every element of the face and appearance of your hero. The game is introduced by a much better tutorial, which is now more dynamic and compelling than previously.

Among other improvements that are worth mentioning, there is greater depth of individual characters – each of them has their own background story and profession, which may prove essential for the entire party. The game world has a life on its own – the people you meet are busy doing their daily jobs or performing various activities. Mount & Blade II offers a much more expanded management of your lands (you can impose taxes on them, train warriors, assign men to construction sites, etc.), as well as an autonomic trade system that reflects supply and demand. On top of that, there is a complex crafting system, which allows you to forge your own unique blade choosing its statistics and appearance.


Compared to its predecessors, Mount & Blade II boasts notably enhanced audiovisuals, as its based on a brand new proprietary game engine. The improvement is visible in appearance and interactivity of locations, as well as in battles – especially those with many warriors involved (e.g. sieges). Battles are influenced by factors such as time of year and changing weather. Moreover, each skirmish can be closely analyzed with the use of an impressive replay system. Of course, the developers did not forget about the modding community, providing the players with a powerful, multi-layer editor.

Expectations: 9.6 / 10 calculated out of 7924 players' votes.  

System requirements

PC / Windows

Minimum: Intel Core i3-2100 3.10 GHz/AMD FX-6300 GHz 3.5 GHz, 4 GB RAM, graphic card 2 GB GeForce GT 730/Radeon R7 240 or better, 40 GB HDD, Windows 7/8/10

Mount & Blade II: Bannerlord to feature battles of up to 1,000 soldiers, dynamic seasons and more

News 29 May 2017 13:13

Mount & Blade II: Bannerlord developers revealed a couple of tasty bits about their upcoming game in discussion with German website GameStar. They discussed the scale of battles, world sizes, dynamic seasons and more.

Mount & Blade II: Bannerlord PC minimum system requirements revealed

News 20 October 2016 11:47

This is the hardware you are going to need in order to play Mount & Blade II: Bannerlord. Don't worry, the requirements are not too high.

Mount & Blade II: Bannerlord gameplay teaches you how to survive a town siege

News 17 August 2016 13:25

A new Mount & Blade II: Bannerlord gameplay showcases the game’s combat mechanics (both close and ranged variants) and presents the course of a siege.

Watch a siege in Mount & Blade II: Bannerlord on gameplay footage

News 14 June 2016 16:50

A new trailer for Mount & Blade II: Bannerlord along with some gameplay footage from the game were presented at PC Gaming Show during this year's E3.

Mount & Blade II: Bannerlord's gameplay video shows off new game features

News 07 March 2016 13:28

A new gameplay video from Mount & Blade II: Bannerlord reveals some interesting features, such as the new character editor, refreshed graphics, and improved game mechanics.

Mount & Blade II: Bannerlord Gets a Gameplay Trailer – See Weather System, Siege Weapons, Crafting and More

News 06 August 2015 11:48

The first Mount & Blade II: Bannerlord gameplay trailer was presented at gamescom 2015. Its creators let us peek into new weather system, siege weapons, crafting, and more.

Mount & Blade II: Bannerlord First look at E3 – Sieges, realism and staying true to the original

Preview 19 June 2016 15:53

TaleWorlds showed us how to conquer strongholds in Mount & Blade II: Bannerlord while they visited E3. The game will introduce lots of novelties, but it will stay true to the spirit of the original game.

Mount & Blade II: Bannerlord First Look. Could it be the perfect sequel?

Preview 12 August 2015 10:40

The development of Mount & Blade II: Bannerlord began five years ago, and its creators have finally shown us the game in action. It looks much better, especially during town sieges, and features a brilliantly simple terrain builder.