Adventure 12 December 2019
An adventure game which is a continuation of the 2017 production. The title gives the player the task of solving a criminal riddle. The authors of the first part, i.e. developers from the independent Kaigan Games studio, are responsible for its development.
Wanderlust Travel Stories
Adventure 26 September 2019
A narrative adventure game in the convention of an interactive travel journal. In Wanderlust: Travel Stories, developers from the Polish studio Different Tales tell stories of travelers whose lives are shaped by our decisions.
RPG 25 September 2019
An R-rated hybrid game combining elements of RPG and visual novels. The players assume the role of the executioner who handles torturing and killing people on a daily basis, and at the same time is trying to take care of his mental health.
Vampire: The Masquerade - We Eat Blood
Adventure 16 February 2017
A narrative adventure game from White Wolf Entertainment’s team, based on the popular tabletop game Vampire The Masquerade. It takes place in alternative reality, known as World of Darkness, where many supernatural beings live besides humans. We play as a young vampire, who only recently started to feel the great hunger and noticed changes in his body. Players will help him cope with this new reality and discover the truth about the supernatural world that surrounds him. Vampire The Masquerade: We Eat Blood focuses on story and the decisions that affect it. What’s unusual is that the game’s interface looks like an operating system of a modern smartphone, through which we discover new plot threads or contact other characters.
Choices: Stories You Play
Adventure 22 June 2016
A simple text adventure game developed by Pixelberry (a studio established by former employees of Electronic Arts) known for creating High School Story and Hollywood U. In Choices: Stories You Play, the player gets to learn diverse stories – in one case, he can be fighting for a lost throne, in another, he can become a private detective trying to catch a murderer. The player can also be a student at a school, where teenagers form life-long relationships, while others are looking for love. The gameplay revolves around reading the text describing what given characters say and making decisions – sometimes, one has to e.g. choose one of the available questions or select who is going to talk next. Player’s actions affect the story. The game is available for free, however, it features an optional microtransaction system. With real money, the player can purchase the in-game currency in the form of diamonds, which can be used to make certain decisions. Additionally, certain episodes require special serial keys.
Nanotale: Typing Chronicles
Adventure May 2020
A spiritual successor to Epistory: Typing Chronicles. In Nanotale: Typing Chronicles, the players find themselves in a dying fantasy world. The main character of the game, the archivist Rosalina, travels the distant corners of the land, discovering its secrets. The characteristic feature of this production are the controls, which are based on manually typed verbal commands.
Adventure 26 October 2017
Original adventure game, in which our task is to find the owner of the found phone. We need to collect information by chatting with her friends, checking the content of files stored on the device, and sometimes fixing corrupted data.
Adventure 16 May 2018
An adventure/text game hybrid, in which you help the amnesiac Quinn. The protagonist has been most likely kidnapped and your task is to help him escape.
RPG May 2020
Nighthawks is a text RPG in which we play the role of a young vampire trying to survive in a world where humanity has learned the truth about the existence of bloodthirsty people. The game places great emphasis on the storyline, offering a non-linear adventure and forcing us to make difficult choices.
Adventure 24 April 2017
A text adventure maintained in the convention of horror science fiction. Players direct the actions of four astronauts sent to the Moon to investigate the source of the disturbing signal that reached Earth in 2021. During the game we get acquainted with the text messages sent by our charges (from time to time enriched with graphics stylized on photographs) and we make decisions that lead us to one of the several endings.
Bury Me, My Love
Adventure 25 October 2017
Majd and Nour are the main characters in Bury me, my Love - they are a married couple from one of the Syrian towns destroyed as a result of bombings. The player is required to make choices while reading and sending back text messages and images.
Mage: The Ascension - Refuge
Adventure 16 February 2017
An adventure storytelling game for mobile devices, created by White Wolf Entertainment and Swedish novelist Karin Tidbeck. Mage the Ascension: Refuge is based on a tabletop role-playing game. The production takes place in today's Sweden, and you play as a woman, who recently learned that she's a mage and gradually discovers her powers, which allow her to shape reality. Unfortunately, enemy factions want to use her powers to conquer the magical society. There are no arcade sequences in the game, which focuses on the plot, shown via text with occasional pictures, and on conversing and making decisions, which affect the story. To succeed, you need to achieve balance between your desire for power and the risk of the so-called Paradox.
RPG 22 April 2015
Third entry in the series of fantasy gamebook RPGs, started in 2013 by inkle Ltd.. The story of Sorcery! 3 connects to two previous titles, but it is not necessary to know them in order to play the game. That’s because we are taken to a completely new region, Kakhabad, where a powerful artifact known as The Crown of Kings is hidden in one of cities. We are given the task of retrieving this relic, though our mission will be much more difficult due to five snake lords standing in our way, each of them determined to kill us. Game mechanics remained mostly the same as in the previous titles, offering a more interactive approach to gamebooks than most other games of this genre. Aside from battles and decisions, we will take part in many conversations, and explore many locations. The game features good-looking visuals.
Adventure 24 May 2016
Another installment in a series of mobile adventure titles developed by 3 Minute Games. The plot is centered around a man called V. Adams, who wakes up in a distant corner of the Earth one day, right in the middle of a raging snow storm. Without remembering how he got there, he realizes he has no chances of survival just on his own. However, a special text message system allowing him to contact the player becomes helpful in his attempt to make his way out of that dangerous place. The player's task is to give various advices to the protagonist, in order for him to be able to make it out alive and find a way back to civilization. Along the way, the player also helps the protagonist in discovering the truth behind his past and the events that led to this miserable situation. Similarly to the previous installments, Lifeline: Whiteout is a form of a gamebook that requires the player to respond to the messages received, choosing from several reponse options available. These affect the actions of the protagonist and further developments of the story.
Adventure 31 October 2017
A text-based adventure game with interface-based minigames taking place in occupied Czechoslovakia during World War II. The grandfather of the main hero has been arrested by Gestapo following a successful assassination attempt on Reinhardt Heydrich. Our task is to find him and learn the truth about his role in the whole operation. Attentat 1942 offers a complete adventure game experience, consisting of conversations with encountered characters and demanding minigames. The individual events are shown through comic book recaps mixed with rare audio recordings and role-playing features starring real actors. As a result, the game mixes a number of narrative techniques into a coherent experience, further reinforced by dialogues written thanks to a thorough input of professional historians.
Touch Type Tale
Strategy April 2020
A unique strategy in which you do not use the mouse - the control is based entirely on typing words visible on the screen. In addition to the single player campaign, Touch Type Tale has a competitive multiplayer mode.
The Textorcist: The Story of Ray Bibbia
Action 14 February 2019
Bullet hell shooter, in which we play as an exorcist fighting with demons trying to take control of Rome. Characteristic feature of The Textorcist: The Story of Ray Bibbia is control - entering into interaction with the game world and leading out attacks is done here by typing specific words.
The Wizard's Castle
RPG 31 December 1981
One of the first games released for PCs with MS DOS. The title is a simple text RPG in which, as an adventurer, we enter the castle of a sorcerer in search of treasures and a powerful artifact.
Antioch: Scarlet Bay
A text adventure game focusing on co-op experience and investigation-related aspects. It was created by Mi-Clos - a French developer. The year is 1983 and the plot is set in the titular Antioch - a fictional town surrounded by sea and mountains. The game follows the adventures of two detectives working on an exceptionally complicated case. The entire action takes place in a small, open world, where a large number of side cases await for solving, apart from the main storyline the game presents the player with. When it comes to the mechanics, Antioch makes references to classic gamebooks - for the most part, the player is engaged in reading, which is accompanied by numerous graphics and animations displayed. However, the game stands out with its focus on cooperation between two players assuming the roles of the detectives mentioned above. Their mutual interactions, decisions made and teamwork during interrogations all shape the course of the story and affect the final results of the investigation.
Sorcery! 4: The Crown of Kings
Adventure 22 September 2016
The fourth (and, according to its creators, final) entry in the warmly-welcomed adventure RPG series from inkle based on Sorcery!, a popular gamebook from 1983. Like the three previous titles, Sorcery! 4 offers a completely new story, so knowledge of the earlier games isn’t necessary to play. Once again, we can create a completely new character or import our old hero from the previous parts of the series. The gameplay of Sorcery! 4 employs the usual mechanics of the series, focusing on exploration and reading to get to know characters and the surrounding world. The story, however, develops non-linearly and is shaped by the numerous decisions the player had taken throughout the game. The game is complemented by the trademarks of the series: the character progression system and unique arcade combat.
Space Rangers: Quest
Adventure 31 August 2016
A text-based science-fiction adventure game from SNK Productions, loosely related to the previous games from the 2002’s series of Space Rangers. It tells a story of mysterious threat that can eradicate all living creatures in galaxy. We play as a space pilot that tries to find out the source of this danger and stop it. We travel across many parts of galaxy, completing plot quests. Gameplay doesn’t differ from the genre’s formula: all events, dialogues and even combat take form of text, while the player chooses one of the available choices or answers to progress the plot. Unlike typical gamebooks, however, the Space Rangers: Quest offers attractive visuals.
Epistory: Typing Chronicles
Adventure 30 March 2016
An action-adventure game with metroidvania features. The player assumes the role of a muse, one of the goddesses of fine arts from the Greek mythology – the main protagonist is tasked with finding inspiration for the female writer who asked her for help in writing a new book. In order to complete this objective, the protagonist will travel through a fantasy, fairy-tale world, face various dangers and solve numerous environmental riddles. What makes Epistory – Typing Chronicles unique in comparison to other games are the mechanics based on the player typing specific words on the keyboard. By doing so the player can fight the encountered enemies, cast elemental spells and interact with the game world. The game was developed in many language versions and varied difficulty levels allow us to choose the appropriate complication level of words and endurance of the opponents. The game has a nicely looking graphics – the character models, enemies and surrounding elements look as if they were made of paper. The title features an original, fairytale-like soundtrack.
Out There: Chronicles
Adventure 07 July 2016
A mobile adventure game developed by French studio Mi-Clos. The story of Out There: Chronicles is related to the exploration strategy game Out There. The title is not a direct sequel but a rather spin-off. Once again the player travels to the distant galaxy inhabited by various alien species. The main protagonist is a lone human astronaut. Out There: Chronicles expands the player's knowledge player about the universe by, for example, explaining who created the so-called Arcs. Out There: Chronicles is an adventure game of the gamebook subgenre. The gameplay focuses on reading the descriptions of events that are accompanied by graphics and animations. Between the descriptions the player must select one of several available reactions to the events that occur on the screen. The decisions can lead the story to different outcomes. The title is enriched with small RPG and strategy features – during the game the player must develop the protagonist and manage the resources of his ship. Out There: Chronicles features nice, cartoonish 2D graphics.
Star Trek (1981)
Strategy 30 November 1981
A strategic text game in which the player's task is to defeat a certain number of Clingo ships and prevent them from attacking the command center of the Federation. This is one of the first games released on IBM PCs.
When Silence Fell
Adventure 17 January 2019
When Silence Fell is an episodic interactive story told during the Thirty Years' War, a production of Inkborne Tales studio. With the help of a logbook the player learns the fate of Sophie. Depending on the decisions taken, its history will turn out differently.
Emily is Away
Adventure 20 November 2015
A nostalgic text-based adventure game developed by the independent developer Kyle Seeley. The game calls back to the beginnings of the internet boom and the first instant messengers that made it possible to befriend people online. The objective of the game is to develop an internet friendship with a student named Emily. The gameplay consists of typing commands and selecting dialogue sequences using interface that looks like classic communicators such as AOL Instant Messenger. The story encompasses five years of the virtual characters' lives and is non linear, encouraging the player to complete the game many times and experiment with different dialogue options. Emily is Away also draws from historical software layouts with its modest visual style and the lack of any soundtrack.