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The Stone of Madness

The Stone of Madness

PCPlayStationXboxNintendo
Released

Release Date: January 28, 2025

Strategy, Stealth, Isometric View, Tactics, Indie Games, 18th Century, Xbox Play Anywhere, Singleplayer

A tactical stealth game from the authors of Blasphemous series. The Stone of Madness is about escaping from the 18th-century Spanish monastery. We have to deal with the clergy and guards, as well as supernatural beings and mental breakdowns of playable characters.

7.2

OpenCritic

7.9

Steam

Rate It!
Ratings
[2:25] - Launch Trailer Videos: 8
Screenshot Images: 20
Screenshot
Screenshot
Screenshot

The Stone of Madness is a tactical stealth game that falls into the category originated by the Commandos series. The game was developed by The Game Kitchen studio, known for the Blasphemous series.

Plot

The game tells the story of a group of five characters imprisoned in an 18th-century Spanish monastery, where clergy use brutal methods supposedly to cure mental illnesses.

Only through close cooperation will the prisoners have a chance to escape. On our way we will face not only fanatical clergy, brutal guards, but also supernatural beings. We also have to deal with our own mental problems.

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Platforms:

PC Windows

PC Windows

Nintendo Switch

Nintendo Switch

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Developer: The Game Kitchen

Publisher: Tripwire Interactive

Age restrictions: 16+

Features

System Requirements

System Requirements for The Stone of Madness Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-9100F / AMD Ryzen 3 2300X, 8 GB RAM, graphic card 4 GB GeForce GTX 1650 / Radeon RX 580 or better, 14 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i5-10400F / AMD Ryzen 5 3600, 16 GB RAM, graphic card 4 GB GeForce GTX 1650 Super / Radeon RX 5500 XT or better, 14 GB SSD, Windows 10 64-bit.

Ratings

Game Ratings for The Stone of Madness Video Game.

7.2

OpenCritic Rating

Game is Recomended by 48% of Critics. There are 34 Critic Reviews.

OpenCritic

Nindie Spotlight: 7.6 / 10 by Justin Nation

A distinctive, and sometimes dark, take on a stealth title that requires some patience with its quirks, but can be rewarding

Full Review

Checkpoint Gaming: 7.5 / 10 by Cass Barkman

The Stone of Madness feels like an admirable gamble of a new direction for The Game Kitchen, and one that mostly pays off. Besides the frustrations with the stealth, sanity system and inconsistent tone, its core prison break loop remains a satisfying one, and the monastery's environmental design and artistic direction make it a compelling playground to explore.

Full Review

Pure Nintendo: 4 / 10 by Kirstie Summers

The Stone of Madness has all the elements required for a fantastic stealth puzzle game – a gorgeous settng, an intriguing story, vibrant characters – but is sadly let down by bugs that cause it crash consistently in one place, leaving the otherwise absorbing story incomplete.

Full Review
79%

STEAM Score

All Reviews: Mostly Positive (261)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Setting and Atmosphere: The game is praised for its atmospheric setting in an 18th-century Spanish monastery, which is visually striking and deeply immersive.
  • Engaging Story and Characters: Players appreciate the compelling narrative and the depth of characters, each with unique skills and phobias that affect gameplay.
  • Innovative Mechanics: The game combines stealth, strategy, and psychological elements, offering a different approach to the genre that rewards careful planning and character management.
  • Art Style and Soundtrack: The artistic direction is noted for its quality and alignment with the game's themes, while the soundtrack enhances the overall experience.
  • Complex Puzzles and Challenges: Many reviews highlight the intricate puzzles and the need for strategic thinking, which adds to the game's depth.

The main cons of the game

  • Game-Breaking Bugs: Numerous players report significant bugs, including issues with mouse inputs, event triggers not firing, and visual glitches, which detract from the experience.
  • Lack of Manual Saving: The absence of a manual save feature is a common complaint, as it can lead to frustrating situations where players lose progress due to mistakes or glitches.
  • Clunky Controls and Mechanics: Some users describe the controls as clunky and unresponsive, leading to frustrating gameplay moments.
  • Frustrating Difficulty: The game’s punishing mechanics and the potential for characters to become trapped in unwinnable scenarios can be off-putting, especially for less experienced players.

The features or elements that are missing from the game according to users

  • Manual Saving Options: Many players express a desire for a manual save feature or a limited quick save option to alleviate frustrations caused by the game's difficulty and bugs.
  • Improved Interface and Controls: Users suggest enhancements to the control scheme and interface to make interactions smoother and reduce the frustration of misclicks or unresponsive inputs.
  • Better Clarity in Puzzles: Some reviews mention that certain puzzles lack clear instructions or hints, making them unnecessarily difficult and leading to trial-and-error gameplay.
  • More Dynamic Gameplay Elements: While some appreciate the structured gameplay, others feel that more variety or surprises in the second campaign could enhance replayability and enjoyment.

Summary

  • Overall, "The Stone of Madness" offers a unique and atmospheric experience with innovative mechanics, but it is hampered by significant technical issues and design choices that frustrate many players.

Summary generated on: