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Time managementVideo Games

Video Games Encyclopedia by Gamepressure.com

Time management
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Unrailed!
Unrailed!

Arcade 23 September 2020

Enriched with elements taken from time management games, roguelike production, in which we take control over the train crew traversing procedurally generated locations. Our main task here is to search for raw materials used to create rails, on which the constantly moving composition moves. Unrailed! is designed for multiplayer fun.

Farm
Farm

Strategy 25 November 2009

Farm is a time management strategy game. Players have the opportunity to help a couple of teenage heroes to bring a small farm to heyday. The production of Rhema Press in Koszalin is addressed mainly to customers from the so-called casual market (occasional players).

Hero of the Kingdom
Hero of the Kingdom

Adventure 20 December 2012

A casual adventure game with RPG elements. After the assault of the bandits who razed your property to the ground, you embark on a dangerous journey in search of your missing father. To achieve this, you'll have to complete a series of tasks that the characters you meet will have to perform, discovering the next fragments of the map and the nooks and crannies of a chaotic land.

Hero of the Kingdom III
Hero of the Kingdom III

Adventure 30 August 2018

The third part of the series of simple adventure game enriched with RPG elements, in which we play the role of a hunter who saves a fantasy kingdom from the ancient evil. The game consists of traversing various locations, fighting, searching for items and acquiring the required resources.

Farm Frenzy: Ancient Rome
Farm Frenzy: Ancient Rome

Strategy 11 February 2011

Spin-off version of the popular casual Farm Frenzy series. The action of the game takes us into the realities of ancient Rome, where, as a brave and resourceful Scarlet, we deal with farming and animal husbandry, producing various goods for the soldiers fighting in defense of the Empire.

Kingdom Tales
Kingdom Tales

Strategy 25 July 2013

Realistic fantasy casual strategy of the kind of "time management", produced by the Croatian studio Cateia Games. According to an ancient legend, the so far peaceful land has become an object of interest for dragons. The player must be at the forefront of the people and make a covenant between all beings living in the kingdom.

Do Not Feed the Monkeys
Do Not Feed the Monkeys

Simulation 24 October 2018

A hybrid of a simulation, a logic, and a strategy game in which we play the role of a man observing people's lives through security cameras. What we do with the acquired knowledge depends only on us, and it can have various, often unpredictable consequences.

Farm for your Life
Farm for your Life

Strategy 24 June 2013

A combination of casual time management simulation and tower defense strategies. The player takes on the role of the leader of a small community that survived the catastrophe caused by a powerful storm and must ensure its survival. In addition to the evil, the survivors are threatened by a new danger - hordes of undeads. The title was produced by an independent studio Hammer Labs.

Fix-it-up: Kate's Adventure
Fix-it-up: Kate's Adventure

Strategy 31 October 2009

Fix-it-up: Kate's Adventure is a casual time-management strategy developed by World-LooM. The task of the players is to help the title heroine save her father's car repair shop from bankruptcy and restore the family business to its glory.

Farm 3D
Farm 3D

Strategy 01 September 2010

The 3D farm is a casual time-management strategy produced by Play-publishing. Players get to know the adventures of friendly siblings - Ania and Janek, who try to relieve their sick uncle in farm duties and bring a declining farm to flourish.

Green City
Green City

Strategy 15 February 2013

A simple economic strategy for casual players. The title combines elements of popular city builders with time-management game mechanics, putting us in the role of the mayor of the city, who must take care of its development and ecological balance. We have at our disposal 48 levels and several dozen different buildings. Thanks to appropriate management, we carry out the next tasks assigned to us, trying to meet the specified time limit.

New Yankee in King Arthur's Court 2
New Yankee in King Arthur's Court 2

Strategy 10 July 2013

Continuation of the casual time management strategy, in which we play the role of the time shifted knight from case. This time, in search of the Fountain of Living Water, our protoplasta sets off with the help of his character wife. The gameplay itself does not differ from the original, although the authors tempted for a greater variety of stages and introduced a few new solutions to the fun.

Fix-it-up 2: World Tour
Fix-it-up 2: World Tour

Strategy 15 February 2010

Continuation of a time management casual game developed by the native World-Loom studio. After saving the family business from bankruptcy, the entrepreneurial heroine Kate decides to expand her car repair shop on a global scale.

Fix-It-Up 80's: Meet Kate's Parents
Fix-It-Up 80's: Meet Kate's Parents

Strategy 22 March 2012

The next installment of Fix-it-up, a casual series of time-management games, takes us back to the 80s of the 20th century. This time we meet Kate's parents - the heroines of the two previous parts of the game, accompanying them at work under the supervision of the grumpy boss of the local car repair shop.

Gardens Inc.: From Rakes to Riches
Gardens Inc.: From Rakes to Riches

Strategy 26 December 2012

A time-management basal production in which our task is to renovate and care for gardens. We play the role of a young owner of the company, who in order to save the indebted property of her grandparents decides to enter the gardening competition.

Gardens Inc. 2: The Road to Fame
Gardens Inc. 2: The Road to Fame

Strategy 01 December 2013

Continuation of a nice game of time management, in which we run a company dealing with gardening. This time our goal is to win the prestigious competition in Hollywood, and our plans are being thwarted by the gloomy businessman Cliff Gold, known from the first part of the game.

Lucky Luke: Transcontinental Railroad
Lucky Luke: Transcontinental Railroad

Strategy 23 October 2014

A time management strategy game in which we play the popular comic and film hero, cowboy Lucky Luke. The aim of the game is to build a railway line connecting East and West America, and the player's task is to take care of employment, finances, necessary raw materials and work safety.

Hospital Havoc
Hospital Havoc

Arcade 19 July 2010

A humorous arcade game belonging to the genre of time management games. We play the role of a doctor and our task is to control the chaos in the hospital and unload the long queue of patients. In the next stages, we have to make a proper diagnosis and order appropriate treatment, ensuring that none of the patients part with their lives.

New Yankee in Santa's Service
New Yankee in Santa's Service

Strategy 25 December 2013

The third installment of the time-management strategy about the adventures of farmer Johnny and his wife Mary. This time the game is set in a typical Christmas atmosphere, and the task of the pair of characters is to find the lost reindeer of St. Nicholas, which were dispersed as a result of the explosion caused by Mary's unsuccessful spell.

Gardens Inc. 4: Blooming Stars
Gardens Inc. 4: Blooming Stars

Strategy 30 January 2016

Another installment of a popular series of time management games. In Gardens Inc. 4: Blooming Stars, we once again assume the role of Jill and Mike, a couple that needs an influx of cash now more than ever. The duo awaits the birth of a baby, wanting to prepare a new room for it - decorated from scratch. To achieve this goal, the family accepts an invitation to a gardening reality show, where a number of various tasks awaits them. Gardens Inc.

Out of The Box
Out of The Box

Adventure 19 July 2018

An adventure game, in which we play the role of a night club bouncer and decide who will go in and who will be sent back.

Aerie: The Spirit of the Forest
Aerie: The Spirit of the Forest

Strategy 01 October 2010

Pro-ecological production of time management species. The heroine of the game - Aerie, with the help of forest souls sets off to save the land of Shangri-La, which was turned into ashes by a mysterious natural disaster. The aim of the mission is to unblock blocked rivers, awaken sleeping animals and heal damaged plants in order to breathe new life into the dying land.

Gardens Inc. 3: Bridal Pursuit
Gardens Inc. 3: Bridal Pursuit

Strategy 24 December 2014

The third entry in the series of casual time-management strategy games developed by Polish studio Nitreal Games. Gardens Inc. 3: Bridal Pursuit presents further story of the characters from previous entries in the series: Mike and Jill, who finally decided to marry each other. In order to earn the money for the wedding of their dreams, they decided to expand their garden business to Europe. However, their plans are interrupted by a sudden robbery of their wedding rings.

Hero of the Kingdom II
Hero of the Kingdom II

Adventure 20 February 2015

A sequel to Hero of the Kingdom. The game was developed by Lonely Troops, the creators of the first entry in the series. Similarly to its predecessor, the game combines traits of a simple RPG, adventure game, and resource management genre. Hero of the Kingdom 2 tells the story of siblings who lived in a fishing village. The village was attacked by pirates who kidnapped the sister of the protagonist.

Hot Farm Africa
Hot Farm Africa

Strategy 01 April 2012

Hot Farm Africa is an arcade strategy of the kind of "time management", produced by Rocket Games studio. The player plays the role of a young businesswoman who tries to turn her father's decaying safari park into an entertainment and leisure centre attracting tourists from all over the world.

Haunted Domains
Haunted Domains

Strategy 01 September 2011

A simple time-management strategy game developed by Artifex Mundi studio for the casual market audience. The main character of the game is a young interior designer, who tries to restore the shine to the ruined hotels of Count Dracula. In order to do this, he must satisfy the guests visiting them, such as ghosts, vampires and other ghosts.