Games Encyclopedia Top Games PC PS5 XSX PS4 PS3 Xbox One Xbox 360 Switch Android iOS Rankings Images Companies
Until Then (PS5 cover
Game Box forUntil Then (PS5)

Until Then

A narrative adventure game with elements of visual novels and pixel art graphics. Until Then tells the story of Mark Borja and his friends. We explore environments inspired by the Philippines. We must decide how Mark will evolve and will he become a better person.

Adventure | visual novel | indie games | 2.5 D | side-scroll

Until Then is a 2.5D narrative adventure game with visual novel elements, in which we take on the role of high school student Mark Borja. It is the second game of Polychroma Games studio, which is based in the Philippines.

Plot

The game begins in the bedroom of a teenager, Mark Borja. Along with his friends he struggles with the typical life of a high school student. Everything changes when one day a chance encounter turns his life upside down. Mark has to uncover the mystery behind why people are disappearing. His memory is failing and he needs to find the answers before it's too late.

Gameplay

Until Then consists of twelve chapters, called scenes in the game, during which we can explore and interact with the environment.

Apart from exploring the world, an important aspect of the game is building relationships with Mark's friends and acquaintances. We can do this by talking to them in person or through online messengers and short messages.

Social media is also an important element of the game. It serves not only for conversations with other characters, but also allows for liking posts and posting comments, which has its consequences. As events unfold in the game, it is thanks to social media that we are able to discover the necessary clues.

Between exploration, communicating with other characters and browsing social media, the gameplay is diversified by mini-games inspired by everyday activities. For example, we can try to insert a pendrive into the USB port for the first time, or compete for who can pick up more balls at the food stand.

Technical aspects

The graphic design of Until Then combines two-dimensional sprites with a three-dimensional environment. Our movement is limited horizontally, but an illusion of moving deeper into the location has been created.

The creators' inspiration with the landscapes of the Philippines, including the bustling capital and seaside towns, is important for the appearance of the game.

Last updated on 18 April 2024

Game mode: single player  

Age restrictions Until Then: 12+

Until Then System requirements

PC / Windows

PC / Windows

  • Minimum:
  • Intel Core i5-4460
  • 4 GB RAM
  • graphic card 2 GB GeForce GTX 750 Ti
  • 3 GB HDD
  • Windows 7 64-bit
  • Recommended:
  • Intel Core i5-6400
  • 8 GB RAM
  • graphic card 4 GB GeForce GTX 1650
  • 3 GB HDD
  • Windows 7/8/10/11 64-bit
See/Add Comments