publisher: Annapurna Interactive
Game mode: single / multiplayer
Multiplayer mode: common screen, players: 1-2
Wattam is the first major project established in 2013 by Funomena, an American studio that includes both debutants and industry veterans, such as composer Austin Wintory (Journey, The Banner Saga series), Martin Middleton (flOw, Flower, Journey) and Keita Takahashi (Katamari Damacy, We Love Katamari, Noby Boy). Wattam was announced for the first time in December 2014, during the PlayStation Experience event. Originators of the game were Takahashi and his friend from India, Vikram Subramanian. The word "Wattam" is a combination of two words from Tamil and Japanese, which means to "make circles" and "turn around". Both are related to the subject of production, which is the process of combining different things.
The task of Wattam players is to find as many new friends as possible. Players watch the action from a third person's perspective and interact with fantastic creatures that take on various shapes resembling objects such as a tree, a ball or even a toilet. All in all, we can talk and make friends with a hundred heroes. The game map changes depending on one of the four seasons. The game can be played by two people who play together on one screen using two controllers.
The game uses a three-dimensional engine and is largely based on character interactions supported by simulated physics of three-dimensional objects. Wattam has a unique colorful and simple graphic design, which at first glance brings to mind the Catamari series.
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