Arcade 12 September 2014
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
Dragon Hills (WP)
Arcade 09 April 2015
Dragon Hills is a mobile 2D platformer. It was developed by Rebel Twins, creators of Aliens Drive Me Crazy and Daddy Was A Thief. We play as a princess who seeks revenge on the people who hurt her. Riding a friendly dragon, we embarks on a journey of destruction. Instead of flying, however, the dragon digs underground tunnels. Our enemies are mostly located on the surface, so we will have to jump out frequently to destroy them. However, each action like that has to be calculated, because the deeper under ground we are, the higher we will jump. By doing so, we will destroy buildings, fight bosses, and gather items. The implemented character progression system will alow our dragon to get more and more powerful. The game features cartoonish 2D visuals.
Lara Croft: Relic Run (WP)
Arcade 26 May 2015
A mobile arcade game from the endless runner subgenre, created by studio Simutronis. It allows you to become Lara Croft Ė the protagonist of the cult Tomb Raider series. Just like many similar titles, Lara Croft: Relic Run doesnít contain a rich storyline Ė it just allows you to control the eponymous character during her numerous adventures in search of precious artifacts. In the game Lara automatically runs ahead and your task is to command her to jump, slide or change direction at the right moment with gestures. Apart from that, there are many combat sequences, both with common enemies and mighty bosses (like a Tyrannosaurus). Sometimes you can also show your acrobatic talent by running on the wall or doing some other evolutions in order to avoid various threats. The gameplay is also more attractive thanks to a simple character progression system, online leaderboards and well recreated atmosphere of the Tomb Raider series.
King of Thieves (WP)
Arcade 18 December 2015
King of Thieves is a mobile arcade game that blends elements of platformers and tower defense games. The game was developed by the creators of Pudding Monsters and Cut the Ropes series but, unlike these games, King of Thieves is aimed at mid-core gamers and focuses on online multiplayer. We play as the titular king of thieves who breaks into dungeons designed by other players. We have to avoid traps and collect as much treasures as possible, which, considering how dangerous those dungeons can be, is not an easy task. The game offers an asynchronous multiplayer, just like Clash of Clans. Some players try to rob dungeons, while others try their best to make their creations as thief-proof as possible. King of Thieves is a free-to-play game with optional microtransactions.
Pac-Man 256 (WP)
This arcade, endless-runner game brings a continuation to the long-standing, iconic Pac-Man series. Pac-Man 256 is a free-to-play title with microtransactions. The game was created by Hipster Whale - an external developer standing behind production of the popular game Crossy Road, based on similar mechanics. In Pac-Man 256, the player takes control of the titular creature running from a deadly glitch, which appeared first in the original Pac-Man game that came out back in 1980 (in the original game, the glitch attacked Pac-Man once the player had reached level 256). When exploring the endless maze, the protagonist eats yellow dots, not only avoiding the glitch chasing him, but also running from colorful ghosts the fans of the franchise are definitely familiar with. The player's goal here is to score as many points as possible before dying. Similar to Hipster Whale's previous game, Pac-Man 256 features a massive number of bonuses to be unlocked. The game is played from isometric view, following the pattern of the original Pac-Man, which was released 35 years earlier.
No Thing (WP)
A surrealistic arcade game from the Polish Evil Indie Games studio, set in an alternate version of the year 1994. It shows a grim, retrofuturistic vision of future, as imagined in the 70ís. In the age of a totalitarian regime that tries to break all opposition, we play as an ordinary clerk, who is given the task of delivering a message to someone known as the Ice Queen. Gameplay-wise, No Thing is a rather classic arcade game from the endless runner genre, where we observe world from the perspective of our hero, who automatically runs through narrow, floating paths. We must turn at correct moments to remain on the track and avoid colliding with obstacles. Game offers a campaign (with a very twisted plot) mode or an endless mode, the latter with a never-ending path and us trying to go as far as possible.
Ego Protocol (WP)
Arcade 16 March 2015
Ego Protocol is a logic/arcade game developed by the Polish studio Static Dreams. The game won The Jam competition organized by the 1ndieWorld website, where competitors had to create a game in the spirit of the classic Polish platformer Electro Body. In Ego Protocol we have to manipulate the game's environment in order for our hero to reach his destination and avoid all sorts of dangers that await him. Each of the forty five game levels is made of a dozen or so square blocks which we can move around in order to create a path to the portal for our character. In addition to our impact on the game's environment, we can give our hero simple orders to make him avoid the traps or deal with the enemies. Gameplay is fast-paced and relies heavily on the player's reflexes. The game has simple 2D visuals full of gloomy colors.
Risky Rescue (WP)
Arcade 28 May 2015
A simple arcade game from the independent Polish studio Digital Melody. Player takes control of a helicopter and is involved in dangerous rescue missions, helping people who got stuck e.g. on mountain peaks, lighthouses and roofs of railway carriages. Each task must be performed without damaging the machine, avoiding collisions with one of many obstacles, which isnít easy because of simple controls, preventing any precisions when flying. Aside from a classic campaign consisting of 50 stages, Risky Rescue features an endless mode in the form of a peculiar time race. It is worth going through it though, as the faster we complete each challenge, the more money we earn, which can be used to buy new, better helicopters. Visuals are two-dimensional and rather simple, but pleasant to look at.