Heroes 7: Fire Magic
Name | Description | |
![]() | Armageddon | Immediately deals Fire Damage to all units. The damage depends on spell level and hero's Magic. |
![]() | Blessing of Arkath | At the beginning of the next battle it will deal Fire Magic damage to random enemy targets. The damage depends on the level of the spell and hero's Magic. |
![]() | Burning Determination | Increases Morale of a selected allied creature. Lasts for 3 turns. The effectiveness of the spell depends on its level and on hero's Magic. |
![]() | Fire Ball | Immediately deals Fire Magic damage to all groups on a selected 3x3 territory. The damage depends on spell level and hero's Magic. |
![]() | Fire Bolt | Immediately deals Fire Magic damage to selected enemy group. The damage depends on spell level and hero's Magic. |
![]() | Fire Wall | Creates a 1x5 fire wall in selected place. The wall lasts for 3 battle turns and it deals Fire Magic damage to all units that are on it or passes through it. The damage depends on spell level and hero's Magic. |
![]() | Frenzy | Selected creature will attacks the neighboring unit with increased or reduced Attack level, depending on hero's Magic. At the beginning the spell has -50 to Attack. Points are added to that for each Magic spells multiplied by spell level (from x1 to x6). |
![]() | Inner Fire | Increases the Attack and Initiative of selected group. Lasts 3 turns. Increasing the Initiative depends on spell level and increasing the Attack depends on spell level and hero's Magic. |
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