Martin Griffiths shared a video of an early version of Harry Potter and the Order of the Phoenix. This developer is currently responsible for the engine in No Man's Sky.
The team working on No Man's Sky is full of experienced developers. One of them is Martin Griffiths. Long ago, he spent eight years developing the engine that powered the Harry Potter games, and he shared some intriguing anecdotes from that time.
Harry Potter and the Order of the Phoenix was released in 2007. The PS2, Nintendo Wii, PS3, PSP, and PC versions featured fully 3D graphics, with individual releases differing mainly in graphic quality. However, the game was also released for the GameBoy Advance and Nintendo DS portable consoles, where the developers used pre-rendered backgrounds and static camera shots, like in the early installments of the Resident Evil series.
If nostalgia encourages you to return to Harry Potter and the Order of the Phoenix, it's worth using the Resolution Fix modification on PC, which allows you to play in 1920x1080 resolution.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.