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News video games 04 October 2021, 10:19

author: Adrian Werner

BioShock RTX Remaster Increasingly Likely

Take-Two Interactive may be preparing a refreshed BioShock trilogy enhanced with ray tracing. At least, that's what the changes in the Steam database suggest.

IN A NUTSHELL:
  1. Some time ago there were reports that there are plans for BioShock RTX Remaster;
  2. Steam database suggests hat Take-Two is currently testing new updates for the BioShock trilogy;
  3. It's most likely just about patches that add ray tracing support.

It is very likely that Take-Two Interactive is preparing a refreshed version of the BioShock trilogy, using the ray tracing technology. It all started a few weeks ago, when the web abuzz with a supposed leak about the games from Steam, which at the moment do not have an assigned SteamID number. The leak mentioned items titled BioShock 2022 and BioShock RTX Remaster.

The list was supposedly extracted from the geforce.com database, but it was difficult to verify its credibility. Now, however, additional information has surfaced, suggesting that something may be up. Thanks to SteamDB, a Reddit user by the handle cloudsheep0 discovered that Take-Two Interactive has recently been testing new updates for BioShock Remastered, BioShock 2 Remastered and BioShock Infinite.

The newest of these productions is five years old, so it's probably not just about some minor fixes. The release of updates adding support for ray tracing seems quite likely.

If such upgrades are indeed in the plans, then we expect BioShock RTX Remaster to launch not only to PC, but especially on Xbox Series X and PlayStation 5.

As you may remember, the work on the fourth installment has been going on for a long time. Releasing refreshed versions of older titles on next-gen consoles would be a natural move, enabling players to recall those titles before the release of BioShock 4.

  1. Take-Two Interactive - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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