BioWare has reminded the public about itself with a new post. It's just a pity that instead of Dragon Age and Mass Effect, it was announced that about 50 people were laid off.
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BioWare has published its first blog post in a long time. Unfortunately, it concerns not a new game, but the layoff of some 50 employees. We don't know their full list, but they include Jon Renish, technical director of the new Dragon Age.
As we read on the company's official website, future projects require a "more streamlined and focused studio." Change is "inevitable," and in practice this means the need for "reorganization." That is, in short, the lay off some of the creators, although the studio wants to make sure that as many people as possible find new positions in the company.

The studio also mentions a "long-term vision" for development, so that the team can "create unique, story-driven single-player adventures filled with vast worlds and rich characters." This includes the new Mass Effect and the upcoming Dragon Age: Dreadwolf, with assurances that the layoffs will not affect work on these projects.
Fans have not received BioWare's explanation with enthusiasm (via Twitter).
Let's hope that the next entry will give fans no reason to complain.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).