Cities: Skylines 2 will not introduce many architectural styles, but players will get much larger (and taller) maps than in the first installment.
There are still almost three months until the release of the second part of the city builder from Colossal Order, but the team is not letting us forget about its new game. This week the developers unveiled the maps and city themes that will appear in Cities: Skylines 2.
As before, the details were discussed in a post published both on Steam and the publisher's official forum - Paradox Interactive. As always, a video summarizing the most important information was also made available.
Compared to the developer's previous diary entries, this time the news is not overly complicated. Players will get at their disposal 10 maps, to 159 square kilometers in size - five times larger than in the original Cities: Skylines. Among them we will find river deltas, mountainous areas (yes, the height of the locations has also increased) and highlands and archipelagos.
As for themes, the matter is even more simple. As mentioned when discussing buildings, in Cities: Skylines 2 there will be two styles to choose from: European and American. Unfortunately, these will be the only themes available, at least at launch.

Comparison of European-style housing (left) and American-style housing (right) in Cities Skylines 2.Source: Collosal Order / Paradox Interactive.
More information can be found in a post published on Paradox's official website and on Steam. This is the sixth entry out of the planned thirteen, and in the next one we will learn details about the weather (or "climate") and the seasons.
Cities: Skylines 2 will launch on October 24. The game will be released on PC, PlayStation 5 and Xbox Series X/S. In addition, the title will be immediately available on Game Pass.
More for You:
0

Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).