The new update for Crysis Remastered introduces a special ray tracing option. It is intended to offer the best possible visual effects with less impact on performance.
Crysis Remastered has received update 2.1.2 on PC. Apart from minor improvements, it also introduces a new visuals option called Experimental RayTracing Boost Mode. The latter is available only when the game uses ray-tracing. It guarantees the best possible visual effects with a reduced impact on performance at the same time.
Experimental RayTracing Boost Mode enables you to apply realistic reflections to almost all visible surfaces in the game. It also improves ray-tracing performance on rough materials. About 5% of all surfaces in the explored world will also receive a mirror effect. At the same time, the option improves performance and fixes bugs related to the lack of reflections on distant objects.
In addition, update 2.1.2 removes bugs that were present in the game. Issues with the interface, anti-aliasing and some textures have been resolved. The full list of changes can be found in the official post on Reddit.
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Author: Przemyslaw Dygas
He published a lot of news on GRYOnline.pl, some reviews and a few articles. Currently runs the Cooldown.pl site and serves as a junior SEO specialist. He first published journalistic texts on his private blog; later he took up writing seriously when his news and reviews ended up on a now non-existent film portal. In his free time, he tries to keep up with the premieres of new strategies and RPGs, unless he is replaying Pillars of Eternity or Mass Effect for umpteenth time. He also likes cinematography and tries to visit the nearby cinema at least once a month to keep up with the movies he is interested in.