Crysis Remastered has received its highly anticipated update on Xbox One, Xbox Series X/S, PlayStation 4 and PlayStation 5. On PC, the patch was released back in December as another update aimed at improving the game's performance on PC (though not as much as version 1.3) and restoring some important content. It's no different on PlayStation and Xbox, which makes the level called Ascension available for the first time on desktop consoles.
What's more, three graphical modes have been added on 9th-gen platforms: Performance, Quality and Ray Tracing. These enable us to play the game at 1080p, 4K and 2K respectively, with animations running at up to 60 fps (30 FPS for Quality and Ray Tracing on Xbox Series S). Digital Foundry editors had a chance to test these new features before the update debuted, but only on Xbox Series X/S consoles. Unfortunately, even with the dynamic resolution scaling on XSX, thay found the update dropping below 60 fps (with occasional drops to 50 on Quality settings and even lower with ray tracing enabled). Things look much better in Performance mode, but even here the game happened to lose a few frames in some scenes. You can watch the video below.
In addition, the patch introduces the classic nanosuit menu, fixes numerous bugs, including those related to the forced closing of the game during the mission loading and a bunch of visual shortcomings. The full list of changes on Sony and Microsoft platforms can be found in the official update threads on Reddit.