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News video games 02 July 2021, 22:38

Doom Eternal Without Invasion Mode, but With New Single-player Challenges

Doom Eternal will not receive Invasion Mode, which was supposed to enable us to „invade” other players. Instead, id Software will create a new single-player mode called Horde and revamp Battlemode, which allows for 2 vs 1 battles.

id Software announced that Doom Eternal will not be getting the multiplayer mode promised before the title's release, which would enable the players to raid other players' worlds similar to the Souls series. As the reason for the withdrawal of the idea, the devs cite the prolonged development cycle, due to the pandemic. However, we will not be left with anything - the devs promise to focus on preparing a completely new Horde mode, as well as refreshing Battlemode, enabling the players to take part in asymmetrical clashes: a pair of demons versus the Slayer (all controlled by the players).

Doom Eternal's Executive Producer, Marty Stratton, explained the studio's decision as follows:

"We intended to release a free Invasion Mode update for the game; however, the unforeseen consequences of the pandemic and remote working impacted the progress of development for this addition. Over this time, we have also seen and heard how many of you enjoy the range of gameplay and combat available in the expansions and master levels. With these factors in mind, we have decided to redirect our focus from Invasion Mode to creating a totally new single-player horde mode. We’re confident this horde mode will offer you more of the diversity and challenge you’re looking for in the game. In addition, the team continues to work on a refresh of BATTLEMODE that includes a more competitive, rank-based structure, a number of gameplay and balance updates, and another new map."

More information on the upcoming novelties in Doom Eternal will probably be announced at QuakeCon, which is scheduled for August. The latest work of id Software was released on March 20, 2020 on PC, PS4 and XONE, and on December 8 also came out on Switch. This week a free update was made available, adapting the title for PlayStation 5 and Xbox Series X|S. In the meantime, we also got two parts of The Ancient Gods expansion... and also paid skins, although earlier the devs promised no microtransactions.

Hubert Sledziewski

Hubert Sledziewski

A sociologist by education, a gamer by passion. His adventure with gaming began at the age of four – with the Famicom clone. Currently, he prefers PC and challenging RPGs, but doesn't shy away from consoles or other genres. He has been writing professionally since 2016. He joined Gamepressure five years later – although he has known the website ever since he had access to the Internet – to combine his love of writing and games. He mainly deals with news and editorials. When he's not playing or writing, he's happiest reading, watching TV shows (less often movies) and Premier League matches, listening to heavy music, and walking his dog. He loves Stephen King's works almost unconditionally. He has not abandoned plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.


Doom Eternal

Doom Eternal

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