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News video games 06 May 2024, 02:34

author: Jacob Blazewicz

Enshrouded Without Invasion for Now. Anticipated Change Will Hit Survival RPG in Next Update

Enshrouded devs answered players' questions, including those related to the further development of the new game of the Keen Games studio.

Source: Keen Games.

Enshrouded got its first significant update a while back, and in mid-April, another, albeit noticeably smaller, patch was introduced to the game. This isn't the pace of development comparable to Baldur's Gate 3 or Helldivers 2, but Keen Games studio not only makes it clear with patches that it listens to players.

The developers of Enshrouded recently held a question-and-answer session with fans, which they summarized in an article published on the game's official website. A video has also been released online for those who prefer to watch and listen to what the developers had to say to the players.

Not all player questions were about Enshrouded, as is typical with the AMAs. However, the majority of fans asked about topics such as the most eagerly awaited new features heading to the game (including sharing the base with friends, the weather system, and combat upgrade), the game's future after leaving early access (it will happen eventually, but it's too early for specific promises), and the production behind the scenes (for instance, the reason for the studio's focus on voxels).

Keen Games has also confirmed that the long-awaited individual task progression for each player will be introduced in the next update. Simon Kranz, a developer at the studio, acknowledged that the team had not anticipated the widespread demand for such a feature, as he put it, they didn't expect the high number of people who would want to explore the world of Enshrouded, even without active friends in the game.

Antony Christoulakis, creative director at Keen Games, also confirmed further development of the world in early access. There are also plans to increase replayability, although most of the associated activities will be introduced either towards the end of Steam Early Access or after the release of version 1.0.

The devs aren't as enthusiastic about requests for "invasions," which involve the possibility of attacking other players' bases. Although it is a common suggestion, such a mechanic would be a significant challenge for designers. Especially because the current, nearly unlimited construction system means that such attacks might have no chance of success. Or it wouldn't even be possible to organize them at all. Therefore, even though the developers themselves like the idea, they will not consider its potential implementation in the near future.

For reminder: in mid-March, the Keen Games team published a roadmap for Enshrouded. This year, the game is expected to feature additional biomes, world events, and the option for players to share bases.

Jacob Blazewicz

Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).