It is possible that the failure of Saints Row could have been avoided. After all, it turns out that the game was originally intended to be a continuation of the series, not a reboot.
Last year's Saints Row, a reboot of the once-popular series, turned out to be quite a disappointment. Now we've learned that the project was originally intended to look very different.
It's hard not to get the impression that the original concept had a better chance of success. After all, what eventually hit the market failed to convince both old fans of the series and new players.
Recall that the new Saints Row made its debut on August 23, 2022 on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S.
The game received poor reviews and disappointed financially. As a result, Volition first lost its independence and was transferred under the management of Gearbox, and in August of this year it was completely closed.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.