The Star Wars: Knights of the Old Republic Remake project was said to have run into a lot of trouble. Key developers were fired, and work on the game was halted.
We have bad news for players waiting for Star Wars: Knights of the Old Republic Remake. According to new reports, the project has encountered huge problems and work on it has been halted.
According to Schreier's informants, Aspyr Media held a demonstration of an early version of the game for partners such as Lucasfilm Games and Sony on June 30. The developers were pleased with what they have presented, which is why they were surprised when, a mere week later, lead designer Brad Prince and art director Jason Minor were fired.
Aspyr was said to be very unhappy with how the showcase version looked at this stage of work, given the time and resources pumped into Star Wars: Knights of the Old Republic's remake. Not surprisingly, the prospect of three more years of development did not prove attractive to the bosses.
One of the reasons for the game's problems may be the fact that it was supposed to significantly differ from the original. Instead of just developing a new graphic design, the developers planned a major overhaul of the gameplay. From a traditional RPG, in which we command a team in real time with active pause, the game was to transform into an action RPG.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.