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News video games 19 May 2022, 22:11

Second Experienced Studio Joins Work on KOTOR Remake

The experienced studio Saber Interactive has joined the work on KotOR Remake. It is to support Aspyr in creating this „fantastic, huge game”.

Announcement of the Star Wars: Knights of the Old Republic remake has pleased fans of Star Wars enough that they weren't particularly worried about either the potentially distant release date (still unknown), or the fact that at the time of its debut it will be available only on PC and PS5 (so we're talking about a temporary PlayStation exclusive). Another reason to celebrate should be the fact that the team working on KotOR Remake, Aspyr, received support from the experienced studio Saber Interactive.

This information was announced during today's financial report for fiscal 2021 of Embracer Group - the parent company of the two developers. One of the company's board members, Matthew Karch, said what follows:

"Aspyr has gone full in to make this the best game that they can make. When we acquired Aspyr, we knew from the start that they would require our assistance [and] Saber has tremendous expertise in creating these types of products."

From The Witcher to KotOR

It's worth mentioning that Saber Interactive recently worked on the 'next-gen' update of The Witcher 3, but has been removed from the project. It will be finished by CD Projekt RED's in-house team, and is scheduled to be released in the fourth quarter of 2022.

When will the KotOR remake launch?

However, when can we expect the remake of Star Wars: Knights of the Old Republic? We do not know - but it's possible that it will change after the Summer Game Fest 2022, where the game may be presented (or at the Sony show, assuming it finally takes place). Matthew Karch, quoted above, assured us that the game is going to be fantastic and huge:

"We're fully confident that the game is going to be fantastic but it's a massive, massive product and massive products require a lot of effort and a lot of time to make good. And especially when you're talking about a game already old - very old - we've basically had to remake that game from scratch."

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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