Are you troubled by frequent desync issues in Stellaris 4.0 BioGenesis? You are not the only one. Here you will find some potential workarounds.
Paradox is known for supporting their games with a new content for a long time. And indeed, Stellaris is almost a decade old already, yet it’s still being worked on, with new updates and expansions added. Not that long ago, patch 4.0 has launched, simultaneously with BioGenesis, the first episode of season 9. It made a lot of players get back to the game and check out the fresh patch (via SteamDB). However, not everything goes smoothly, as there are fans who complain about increased number of desyncs in the title. Is there anything that can be done about it? Let’s try to find a remedy.
Game development is hard and making a reliable and fair multiplayer module that accounts for people situated in different locations is even harder. One would argue that it is not necessary to have amazing connection for strategy games, yet Stellaris proves otherwise with its desync issues that seem to be on a rise since 4.0 patch and BioGenesis expansion have launched. Is there a way to prevent those errors?
Sadly, there is no permanent, proper fix that would end the issue completely. However, cunning players have come up with a couple of workarounds that can at least mitigate the problem. If you would like to give them a try, they go as follows:
Hopefully, Paradox will address those problems in future patches or hotfixes. There are chances that they will keep looking into it, as they do seem to care about Stellaris a lot. If you would like to voice your opinion about the game or stay up to date with news about it, make sure to visit production’s official Discord server. Good luck!
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Author: Aleksander Kartasinski
Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and supported users for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.