Pixel noir and pulp - The Drifter is a thrill ride through the shadows

The Drifter is a fresh take on classic point-and-click adventure games. It’s packed with investigative puzzles and a pace that keeps the momentum going.

Olga Racinowska

Pixel noir and pulp - The Drifter is a thrill ride through the shadows, image source: The Drifter; Developer: Powerhoof, Dave Lloyd.
Pixel noir and pulp - The Drifter is a thrill ride through the shadows Source: The Drifter; Developer: Powerhoof, Dave Lloyd.

2D point-and-click games aren’t just relics of the past and The Drifter is proof we still need them today. This upcoming title from Powerhoof, made in collaboration with Dave Lloyd, is a fresh take on the genre that shows there’s plenty of life left in this classic format.

The Drifter's dark journey

The Drifter is a grim adventure thriller from the creators of Peridium and Crawl – a breakneck, story-driven ride inspired by Carpenter, King, Crichton, and a sprincle of '70s Aussie grindhouse cinema. But don’t expect a slow click-stroll in the park, this one’s full of action that'll keep you on your toes from start to finish.

If you missed it during the recent Steam Next Fest, you can still check out The Drifter demo. I gave it a try, and now the game’s sitting right at the top of my Wishlist. It’s packed with beautiful pixel art, dynamic animations, excellent voice acting (seriously, who doesn’t love Aussie accent?), and a moody dark-synth soundtrack that really sets the vibe.

We can experience either the classic point-and-click mechanics or intuitive twin-stick controller support, perfect for both desktop and couch play.

Source: The Drifter; Developer: Powerhoof, Dave Lloyd

We take on the role of Mick Carter, the titular drifter returning to his hometown but right from the start, it’s clear something’s off. First, we have to escape from a train, figure out how to charge our phone, but of course, nothing goes smoothly. Before long, we’re sleeping with the fishes with our hands and feet tied. But just when it looks like the end, something pulls us back, giving us another shot at break out of this mess.

The devs promise a wild story loaded with shadowy corporations, mad science, and a centuries-old obsession, and I’m counting down the days until it all unfolds on July 17th.

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Olga Racinowska

Author: Olga Racinowska

Been with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Love RPGs and classic RTSs, also adore quirky indie games. Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur's Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I'm not gaming, I'm probably painting miniatures or admiring my collection of retro consoles.

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