Newsroom News Breaking Comics Tags RSS
News video games 29 September 2022, 12:05

author: Jacob Blazewicz

Skull and Bones Delayed on Home Straight

Ubisoft won't let us play Skull and Bones this year to enable the developers to polish the game (and hold open beta tests as a sort of compensation).

Skull and Bones will not be released on November 8 after all. Ubisoft has revised the release date of its pirate sandbox, justifying the decision by the need for the team responsible for the company's new IP to make some final touches and adjustments to the "gameplay balance".

The announcement on French publisher's official website also reveals the new release date, set for March 9, 2023. In other words, Skull and Bones will hit the market four months later than reported as recently as during the last edition of Ubisoft Forward, which took place on September 10.

As a consolation, Ubisoft announced that in the "near future" it will enable the players to check out its new game in an open beta. More details on this will be announced soon via the publisher's social media accounts.

Skull and Bones is no strangers to delays, according to rumors resulting from numerous problems during the development. Apparently, even now that the title seems to be entering the final stretch, the developers still haven't dealt with all the challenges.

Interestingly, the delay was announced - as Tom Henderson revealed on Twitter - just a day before the media presentation, as part of which journalists will be able to play Skull and Bones themselves. We can only guess whether this has something to do with the delay, or whether it's more about competition from new installments of God of War and Call of Duty?

Jacob Blazewicz

Jacob Blazewicz

Passionate about video (and other) games for years, he completed an Mba in linguistics, defending a thesis about games. He began his adventure with Gamepressure in 2015, writing in the newsroom, later also covering film and – oh, horror! – technology (also contributor to the gaming encyclopedia). He started with platformers, which he still dearly loves (including metroidvania), but he's also interested in card games (including 'analog'), brawlers, soulslike games and basically every other type of game. Don't ask about the graphics – after a few hours of exposition, he can be delighted with pixelated characters from games that remember the days of the Game Boy age (if not older).

more

See/Add Comments