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News Files and Mods 13 November 2021, 20:45

author: Adrian Werner

Skyrim Anniversary Edition - Fan Project Saves Mods, Rolls Game Back to Special Edition

A project that enables us to roll back The Elder Scrolls V: Skyrim Anniversary Edition to Special Edition version has appeared on the web. Thanks to this we can continue playing with mods that have not been updated for the new edition of the game.

A fan project rolling back The Elder Scrolls V: Skyrim Anniversary Edition to Skyrim Special Edition has appeared on the web. Reverting to an older version of the game avoids problems with mods. The tool was developed by Halgari and called Unofficial Skyrim Special Edition Downgrade Patcher.

Recall that while on consoles Skyrim Anniversary Edition brings only benefits, on PC the case looks different, as the new edition breaks many classic mods. This in itself would be bad enough, but what's worse, the project was not released as a separate game - on PC it came out as an update to Skyrim Special Edition and replaced the older version.

Before the release, you could protect yourself from this by backing up your files, but not everyone remembered to do so. That's why the Unofficial Skyrim Special Edition Downgrade Patcher is such a useful tool.

  1. Unofficial Skyrim Special Edition Downgrade Patcher from our Download section

The project does not contain the original files from Skyrim Special Edition, but only modifies those present on our hard drive, which should help the developer to avoid problems with Bethesda. The app is easy to use. Just download the archive from our Download section, unpack it to the game directory and run Patcher.exe.

In addition to the standard tool, rolling the game back to Skyrim Special Edition version 1.5.97, there is also an experimental version of Best of Both Worlds Patcher - this only modifies a few files in a way that should, in theory, enable us to enjoy the improvements of the Anniversary Edition without losing access to mods.

Finally, it is worth remembering that the source of all modding problems is the change of compiler from Visual Studio 2015 to Visual Studio 2019. As a result, most developers will have to almost rewrite their scripts and plugins. Such projects are built on the foundations of the Skyrim Script Extender, whose authors gained access to the new version of the game before the release and have already prepared an update. Unfortunately, it does not automatically make all the old projects work. In many cases, the developers will have to make the necessary changes themselves, and some of them stopped developing their modifications long ago and are unlikely to return just to fix what Bethesda broke.

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