A recent update to Stardew Valley temporarily messed up mods. It's already been fixed, but the game's developer apologized for the problems anyway and promised they won't happen again.
The recently released update 1.6.9 for the PC version of Stardew Valley has proven to be quite problematic. Apart from the long-awaited game improvements, the patch broke many mods. Even though the game's creator, Eric Barone, doesn't officially support the mod, he still decided to apologize for these issues.

Eric Barone also detailed his plans for avoiding similar issues in the future. In addition to overseeing coordination with SMAPI creators, he will also release updates less frequently. The patches released will be bigger. In this way, modders won't have to constantly adjust their projects to the new version of the game.
Stardew Valley was released in February 2016 on PC. The game was then ported to PlayStation 4, Xbox One, Nintendo Switch, and PlayStation Vita consoles, as well as to mobile devices with iOS and Android systems.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.