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News guides 08 December 2023, 11:13

The Finals 1.0 - Crashing on Launch, Out of Video Memory Fix

The Finals is now available for everyone. Not all of us can enjoy it though, as many players experience „out of video memory” error. Here you will learn more about it.

Source: The Finals, Developer: Embark Studios
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After series of beta tests, The Finals have finally (pun intended) arrived for everyone. It is free to play, FPS title with multiplayer mode only. Since it costs nothing to jump in and the beta tests were promising, a lot of people would like to give it a go. Even despite the extensive tests, the game is not free of problems. It unfortunately crashes on launch for many with Out of Video Memory error. If you are also experiencing this problem, we have gathered all that is known so far.

Out of Video Memory in The Finals explained

It is unfortunate that even after so many tests, The Finals still poses a problem with launching for numerous players. As many have stated, it crashes immediately on launch, often with “Out of video memory to allocate to a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running” error message.

This prompt is especially confusing for people who run high-end GPUs like Nvidia RTX 3080 or even 4090, which should have no issues with VRAM, especially that The Finals in its minimum requirements demands only Nvidia GTX 1050Ti or AMD Radeon RX 580.

This, however, is not a new problem for computers using 13th gen Intel CPUs. Even though the error seems to indicate a GPU memory issue, in most cases it is caused by problems with Unreal Engine and DirectX 12. The same problem was already observed in titles like, for example, Lords of The Fallen.

There are two ways to deal with this issue:

  1. Add “-d3d11” string (without quotation marks) to the launch options of The Finals. This would enforce use of DirectX 11 while starting the game.
  2. Lower the power target value and / or lower clock count multiplier of your CPU.

It would be recommended to try out the first option as it is a lot easier. The second one can affect not only the game you are trying to fix but also your system and computer.

As this is more of a platform related problem, not game specific, it is not very probable that a game update would fix it. If anything, we should count on Microsoft, Intel and Epic to provide more robust integration within their solutions.

Aleksander Kartasinski

Aleksander Kartasinski

Just a random from the depths of the internet who happens to be interested in video games like millions of other people on this planet. By sheer luck he was given a chance to write about them. Worked in IT department and supported users for way too long, but also given a chance to do some IT magic on a large scale in his free time. Interested in technology, games with intriguing mechanics, etymology, and linguistics.

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The Finals

The Finals