An „unstable” version 42.9.0 of the survival game Project Zomboid has been released, introducing, among other things, a new system for the appearance of zombies on the map.
Just under a month ago, The Indie Stone released Build 42 of Project Zomboid, which introduced the ragdoll system among other things. Now, however, an unstable version 42.9.0 has appeared, introducing a new system of zombie spawn.
Below I have listed a few important changes. You can find the full list of fixes directly in the announcement published by The Indie Stone studio.
Project Zomboid has been in early access since 2013, and there are no signs that the developers plan to release the full version of the game anytime soon.
0

Author: Maciej Gaffke
At Gamepressure.com, he is mainly involved in writing news. Graduated in Polish philology and sightseeing and historical tourism at the University of Gdansk, which is related to his other "non-game" interests - history, books, and travel. As for video games themselves - once a fan of FPS, now converted to action-adventure games. Also interested in fighting games (especially Mortal Kombat), RPGs, and all titles focused on single-player. From time to time, likes to play tennis, volleyball, or football. Proud resident of Pomerania and Puck.