The Witcher: Map M20 - Swamps

1. Ferryman.
2. Carmen. Is you accept her quest Q3.71. Beauty and the Beast, she'll go back to Vizima.
3. House. In the locker there's The Story of Lara Dorren and Cragen of Lod.
4. House. In the locker there's Ithlinne's prophecy.
5. Vaska's house.
6. Stone tower. Inside there's a teleport and Kalkstein. You can meditate here.
7. Body. Loot it to find a ring necessary for Q3.70. The Ring.
8. Cave. No wolves this time, only dozens of Cockatrices.
9. Clearing.
10. Druids' grove.
11. Chest. Inside there's a book Swamp Plants.
12. Camp. Salamandra people occupy it now. It might be tough to get inside - try to stay on a narrow bridge when fighting so that you don't have to defeat multiple enemies at once.
13. Wyvern island.
14. Wolves and Woref.
15. Golem cemetery.
- The Witcher Game Guide & Walkthrough
- The Witcher: Game Guide
- The Witcher: Chapter 3
- The Witcher: Chapter 3 Maps
- The Witcher: Map M14 - Trade Quarter
- The Witcher: Map M15 - Temple Quarter
- The Witcher: Map M16 - Sewers
- The Witcher: Map M17 - Salamandra Hideout
- The Witcher: Map M18 - Lionhead Spider Crypt
- The Witcher: Map M19 - The Dike
- The Witcher: Map M20 - Swamps
- The Witcher: Map M21 - Swamp Cave
- The Witcher: Map M22 - Vizima's Cemetery
- The Witcher: Map M23 - Vizima's Cemetery Crypt
- The Witcher: Map M24 - Salamandra Base
- The Witcher: Map M25 - Kikimore Lair
- The Witcher: Chapter 3 Maps
- The Witcher: Chapter 3
- The Witcher: Game Guide
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