The Witcher: Map M24 - Salamandra Base
Table of Contents

1. Starting point.
2. Smash the passage using Aard.
3. Chest. Inside there's a book Curses and the Cursed.
4. He's where you meet up with your ally: Yaevinn or Siegfried.
5. Circle of Waning Magic. Increases the power of Yrden. In a chest there's a Sun Rune.
6. Alvaro's portal.
7. Azar's barrier.
8. The last cave.
- The Witcher Game Guide & Walkthrough
- The Witcher: Game Guide
- The Witcher: Chapter 3
- The Witcher: Chapter 3 Maps
- The Witcher: Map M14 - Trade Quarter
- The Witcher: Map M15 - Temple Quarter
- The Witcher: Map M16 - Sewers
- The Witcher: Map M17 - Salamandra Hideout
- The Witcher: Map M18 - Lionhead Spider Crypt
- The Witcher: Map M19 - The Dike
- The Witcher: Map M20 - Swamps
- The Witcher: Map M21 - Swamp Cave
- The Witcher: Map M22 - Vizima's Cemetery
- The Witcher: Map M23 - Vizima's Cemetery Crypt
- The Witcher: Map M24 - Salamandra Base
- The Witcher: Map M25 - Kikimore Lair
- The Witcher: Chapter 3 Maps
- The Witcher: Chapter 3
- The Witcher: Game Guide
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