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Essays 31 March 2020, 20:05

The Best Games of April 2020

In April, we will run away from the terrifying Nemesis in the Resident Evil 3 Remaster, see if Square has successfully recreated the magic of Final Fantasy 7 and whether Fallout 76 can redeem itself yet. Stay at home and play these!

Table of Contents

SnowRunner

Release date: April 28

INFORMATION

  1. Genre: off-road vehicle simulator
  2. Platforms: PC, PS4, XONE
  3. Estimated price: approx. $40 zloty (PC), approx. $50 (PS4, XOne)

What exactly is SnowRunner?

A sequel to Spintires: MudRunner, again developed by Saber Interactive. Like the previous part, it will be a realistic simulator of off-road vehicles, mainly of various types of trucks. As the title suggests, the most important new feature in this installment of the series is the challenges we face in snow-covered regions.

What's new for Snowrunner?

SnowRunner's main attraction is to be fifteen vast, open locations, some of which will be four times larger than the maps from the previous game. Including, for the first time, Alaska. Improved visuals and physics engine will make the game even more enjoyable, as will the ability to play both alone and with others.

  1. More about SnowRunner

OUR EXPECTATIONS

I'm going to play SnowRunner for several reasons, one of which seems pretty obvious – this year's winter has been exceptionally mild. I'm a fan of winter sports, so I was really disappointed. Last year, Steep offered some respite, and now the ideal candidate seems to be SnowRunner. The quality is pretty certain. MudRunner, the previous game of the studio offered a novel approach to off-road, and I spent many hours playing the game, even though I don't usually play simulators. I hope to get more of the same thing: crawling up steep hills in big trucks, studying the map, and looking for the optimal route.

Jack Halas

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.

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