Strategy Video Games85
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Worms 2
Strategy 18 January 1997
Worms 2 is the second part of the turn-based strategy cycle developed by Team 17 Software studio. The player directs the title actions of the robots armed with various weapons, and his task is to eliminate all enemy units. The creators envisaged several gameplay variants, including multiplayer mode for up to 6 people.
World War II: General Commander - Operation: Watch on the Rhine
Strategy 08 July 2009
World War II: General Commander - Operation: Watch on the Rhine is a real-time strategy produced by Games GI, the authors of Tahoe World's RTS fantasy convention.
XIII Century: Blood of Europe
Strategy 17 October 2008
XIII Century: Russia is an addition to the real-time strategy of the XIII Century: Death or Glory. The program enables us to participate in eight new missions, including the historical conflict over the Pskovskaya Ruthenia.
Elements of War (2010)
Strategy 22 April 2010
Real-time strategy based on tower defense by Orange Cutain Games. In the game we play the role of a defender of the kingdom, whose task is to develop defensive structures to protect against sinister enemies. The game is based on the truncated Unreal Engine 3, which provides a good graphics.
Aztec Empire (1999)
Strategy 15 April 1999
The Aztec Empire is a real-time strategy (RTS), whose plot presents an alternative vision of world history. The civilisation of the Aztecs has flourished to the other side of the Atlantic. The player has the opportunity to take part in a fictitious conflict between the title Aztec Empire, China and Russia. Developers from the New Media Generation studio have prepared an extensive single-player campaign and a network multiplayer mode for up to 7 participants.
Galactic Civilizations
Strategy 25 March 2003
A type 4X strategy whose action has been placed in space. Take on the role of the leader of the Earth race and ensure its survival and undisturbed development. Both the management of the galactic empire and the fight are played in turn-based system.
Zoo Kingdom
Strategy 04 March 2010
Zoo Kingdom is a browser-based economic strategy by Blue Fang Games developers. The task of the players is to manage a modern zoo, including planning the location of attractions, designing animal enclosures, building small catering facilities, etc. The task of the players is to manage a modern zoo, e.g. planning the location of attractions, designing animal enclosures, building small catering facilities, etc. As the game progresses, the virtual zoo can be expanded with new elements.
Rails Across America
Strategy 19 September 2001
Rails Across America is an economic strategy addressed to railway enthusiasts, allowing the player to take on the role of railway company manager. His responsibilities include, among other things, design and construction of new connections, financing of research work and concern for the financial condition of the company. Developers from the Flying Lab Software studio have taken care of the complexity of social and economic dependency mechanisms in the game.
Icarus: The Sanctuary of Gods
Strategy 15 June 1998
RPG game enriched with strategic elements. The story tells the story of a team of mercenaries led by Dreus, who have to resist the hordes of monsters sent by the god Ercanet. We start the game with two heroes, but at the same time the number of companions increases as the action develops.
Airline Tycoon 2
Strategy 02 October 2011
Continuation of a light, humorous economic strategy, characterized by colorful, comic graphics and adventure elements. As airline owners, we control everything related to flying and passenger transport - from the selection of equipment, airplanes and crew, through the precise determination of flight routes, to the selection of dishes and snacks served to customers during the journey.
East India Company: Battle of Trafalgar
Strategy 08 December 2009
East India Company: Battle of Trafalgar is the second official addition to the 2009 East India Company's economic strategy. This time, Nitro Games developers have completely abandoned the commercial aspect, focusing on recreating the details of one of the most important naval battles in the history of the world. Players have the opportunity to take command of both the British and Franco-Spanish fleets.
World Supremacy
Strategy 22 November 2010
World Supremacy is a turn-based strategy with tactical elements by the development team of Malfador Machinations studio. The axis of the game's plot is a global conflict in a fictional, randomly generated world. The player becomes the head of one of the countries and tries to dominate the other nations. The creators predicted the possibility of playing with computer artificial intelligence or with live opponents in multiplayer mode.
King's Bounty: Crossworlds Game of the Year Edition
Strategy 17 September 2010
A set of two games from the "King's Bounty" series. Both productions combine elements of real time strategy and cRPG, clearly referring to the famous "Heroes of Might & Magic" series.
Real Warfare 2: Northern Crusades
Strategy 18 November 2011
Continuation of Real Warfare: 1942 (also known as XIII Century: Blood of Europe) strategy based on historical events taking place in the XIII century.
Patrician Online
Strategy 18 October 2011
A browser-based trader, referring with mechanics to the economic strategies from the Patrician cycle. The action of the game takes place in the times of the greatest splendour of the Hanseatic League. Players take on the role of merchants trying to create their own trading empire and at the same time trying to plunge into competition. The whole is based on a free model with micropayments.
Mafia Wars
Strategy 01 June 2008
Free strategic MMO game supported by the browser, in which we manage the mafia family. Our task is to develop a criminal interest and deal with competition from other players. The whole is based on a free model with micropayments.
Panzer Command: Ostfront
Strategy 12 May 2011
The third part of the series of tactical war games, the action of which takes place in the realities of World War II. Players play the role of commander of a company belonging to the Soviet or German army. The authors prepared 10 campaigns (including those from the previous parts) and more than 70 independent scripts.
UFO Online: Fight for Earth
Strategy 22 April 2013
UFO Online: Fight for Earth is a turn-based strategy available from a web browser by Funatics Development, a German studio. The axis of the game's plot is an invasion of seemingly peaceful aliens who are trying to take control of earthly resources. Players take control of a small unit of soldiers fighting invaders. The gameplay is tactical in nature, and extensive PvP features allow you to face live opponents.
Sanctum
Strategy 15 April 2011
Debut production of Swedish Coffee Stain studio, which is an original hybrid of FPS shooter and tower defense strategy. In the game we play as a woman named Skye whose only task is to fend off alien attacks on the city of Elysium One. The gameplay is built on the foundations of a typical tower defense, so during the game we focus on building various defense structures, which are to protect the energy nucleus located in the given location.
Prison Tycoon 3: Lockdown
Strategy 05 September 2007
The third part of the popular economic strategy. Again, we play the role of a private entrepreneur, managing a penitentiary prison that we have constructed ourselves.
Napoleon in Italy
Strategy 06 November 2007
Napoleon in Italy is a relatively complex strategy game, set in historical realities. The producer used a turn-based gameplay model.
Naval War Arctic Circle
Strategy 10 April 2012
A realistic marine war game set in the near future. Starting in 2030, the plot focuses on the conflict between the British, Russian, US and Norwegian navies. The battles are played in real time and focus on the tactical aspect of the clashes.
What Did I Do to Deserve This?
Strategy 06 December 2007
A funny strategy referring to Dungeon Keeper. We play the Lord of Darkness, who must stop an invading army of noble daredevils and heroes.
Air Traffic Chaos
Strategy 30 July 2008
An innovative strategy in which we play the role of an air traffic controller. At the same time, we manage as many as a dozen or so airports, serving seven types of flying units.