Strategy Video Games29
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Reus
Strategy 16 May 2013
Reus to RTS by Abbey Games. Players take on the role of a deity, which must take care of their followers. The authors bet on unusual two-dimensional gameplay mechanisms. On the map you can still see the divine giant, which can only move to the left or right side of the screen.
Fieldrunners 2
Strategy 09 January 2013
Fieldrunners 2 is a tower defense strategy game produced by the Subatomic Studios team. The player's goal is to defend the base and eliminate the attacking enemy units. To this end, he puts watchtowers on their way.
Imperium Galactica
Strategy 01 March 1997
A space strategy that combines the elements of RTS games and turn-based empire development. Initially, we are provided with a fleet of several ships and sovereignty over three colonies. We explore space, develop technologies, trade and negotiate with representatives of foreign races, all in order to ensure the dominant role of humanity.
Lords of the Realm II
Strategy 31 October 1996
Lords of the Realm II is a sequel to the Impressions Games strategy game published in 1994. The action was again set in the Middle Ages, and the player plays the role of a feudal magnate, who after the king's death becomes a rival for the crown. Gameplay is a combination of turn-based strategy and real time (RTS).
Blitzkrieg: Rolling Thunder
Strategy 09 November 2004
Rolling Thunder is the second official extension of the popular real-time strategy (RTS) with the action set during the Second World War, "Blitzkrieg", whose market debut took place in mid-2003. Unlike other publishers of this type, this add-on does not require the original version of the program to be installed and is sold as a fully stand-alone product.
Demigod
Strategy 14 April 2009
Action game combining RPG and RTS motifs by Gas Powered Games, creators of Dungeon Siege. Entertainment focuses on online struggles, which were modelled on the famous fashion for Warcraft III - DoTA. We have a choice of eight semi-godes, divided into two classes (Assassin or General), which quite significantly differ in fighting style and skills.
Fire Chief
Strategy 13 June 2003
Comprehensive simulator of work of the commander of the fire brigade. The player must take care of the training of his firefighting teams, the maintenance of the carts and equipment in good technical condition and the command in firefighting operations.
Europa 1400: The Guild
Strategy 18 October 2002
Europa 1400: The Guild is a strategy game with cRPG elements, produced by the 4Head Studios development team. A player takes on the role of a citizen of one of the European cities at the end of the Middle Ages, and his goal is to perform various tasks assigned to the profession of his choice (e.g. becoming a mayor, making a fortune on trade, or establishing an aristocratic dynasty). The creators put a lot of emphasis on compliance with historical realities.
A Game of Thrones: Genesis
Strategy 29 September 2011
An RTS with turn-based elements, developed by Cyanide Studio. The game is based on George R.R. Martin's bestseller book series, A Song of Ice and Fire – however it is set hundreds of years before the events known from the books, and the plot focuses on the unification of the Seven Kingdoms. The players can participate in the eponymous game of thrones, the intrigues among well-respected nobles.
Men of War: Red Tide
Strategy 14 August 2009
A standalone expansion for Men of War, a real-time strategy game by Best Way, a studio also known for Faces of War and Soldiers: Heroes of World War II. Similarly to the vanilla game, Men of War: Red Tide is set during World War II. This time around, we assume the role of a commander of a special unit of Soviet naval forces. The main feature of the add-on is an extensive story campaign inspired by the works of Alexander Zorich.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Warhammer: Mark of Chaos - Battle March
Strategy 16 March 2008
An official expansion for the 2006 RTS game Warhammer: Mark of Chaos by Black Hole Games. The expansion, called Battle March, features a brand new story campaign, in which you can play as two previously unavailable Chaos-allied races—the magically-inclined Dark Elves and more close-combat-oriented Greenskins. Both races have a full set of characteristic units and new heroes each, who gain experience with every battle and possess innovative special abilities.
Endless Space
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy.
Patrician IV: Conquest by Trade
Strategy 02 September 2010
The fourth installment of the popular trading strategy series, whose origins date back to 1992. Despite the fact that a completely new studio, Gaming Minds, is responsible for the creation of the game, it includes the creators involved in the earlier parts of the series. The action takes us back to the late Middle Ages and the period of glory of the Hanseatic League, when as a young merchant we undertake the effort to create the largest trade empire in Europe.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
DEactivation
Strategy 19 December 2003
Tactical strategy with action elements, divided into 15 levels. In each of them, the player takes control of one of the droid troops and with his help fights against robots belonging to a terrorist organisation.
Cold War: Conflicts
Strategy 11 December 2003
Real-time strategy of Sudden Strike series creators. The action takes place during the Cold War, namely between 1950 and 1973.
Codename: Panzers - Phase One
Strategy 14 June 2004
A real-time strategy with a strong focus on tactical elements as well as some elements known from the cRPG, embedded in the realities of World War II.
Dragonshard
Strategy 21 September 2005
Dragonshard is a real-time strategy using Dungeons & Dragons principles. In this way, its strategic side intertwines in an interesting way with elements characteristic for feature games. At the same time it is the first game, which takes place in the world of Eberron, where the climate of fantasy coexists with magical technologies.
RollerCoaster Tycoon 3
Strategy 02 November 2004
The third part of the well-known strategic-economic RollerCoaster Tycoon series. Its previous editions turned out to be great publishing successes, selling themselves (including additions) in more than seven million copies worldwide.
Railroad Tycoon II
Strategy 15 October 1998
Railroad Tycon II is a continuation of the excellent economic strategy of 1991. The player takes on the role of an entrepreneur who wants to build a railway empire. Its basic tasks include, among others, laying out railway routes, obtaining funds for investments and fighting against competition. Developers from PopTop Software studio took care of a large number of scenarios for solo games and a fully functional multiplayer game mode.
Jagged Alliance 2
Strategy 23 July 1999
The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.
Catan
Strategy 26 April 2001
A successful adaptation of the popular board game, where the player plays the role of a colonizer settling a new unknown land. We set up settlements and cities and collect raw materials. The authors have prepared a long 12 mission campaign for a single player and a multiplayer mode for up to four people.
History: Great Battles Medieval
Strategy 09 October 2009
The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.