Strategy Video Games33
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Close Combat: Gateway to Caen
Strategy 06 June 2014
The next entry in the well-deserved series of tactical war strategies launched in 1996 by Atomic Games and Microsoft. The creator of the title is Matrix Games, a company specializing in strategy games, which has held the rights to the brand since 2007. The plot of this part focuses on the famous British offensive in 1944 on Caen, occupied by German armored divisions.
Godus
Strategy 13 September 2013
Real-time strategy (RTS) produced by 22 Cans studio led by Peter Molyneux. Godus lets you take on the role of a god who has to ensure the welfare and safety of his followers and get rid of his competitors.
Social Wars
Strategy 08 July 2012
A social game combining elements of real time strategy and a simulator of city development. We play the role of commander and try to train the strongest possible army to defeat the cosmic Orcs storming our planet. For this purpose, we collect raw materials, build new buildings and gain experience.
Reus
Strategy 16 May 2013
Reus to RTS by Abbey Games. Players take on the role of a deity, which must take care of their followers. The authors bet on unusual two-dimensional gameplay mechanisms. On the map you can still see the divine giant, which can only move to the left or right side of the screen.
Door Kickers
Strategy 20 October 2014
2D tactical strategy, which is the debut work of Romanian studio KillHouse Games.
Austerlitz: Napoleon's Greatest Victory
Strategy 08 July 2002
Historically depicted one of the most important rivets of the Napoleonic campaign, near Austerlitz, where the Russian and Austrian armies faced the Napoleonic army.
Jane's Fleet Command
Strategy 12 May 1999
As the commander of the American naval strike group, face the threats that await in the inflammatory points of our globe. A strategic real-time game set in full 3D.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
Swords & Soldiers
Strategy 15 May 2009
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
Silent Storm: Sentinels
Strategy 04 September 2004
Silent Storm: Sentinels is an official extension of the full version of the popular turn-based strategy, which premiered at the end of October 2003. Once again, the player becomes the commander of an elite troop of soldiers, performing very dangerous combat tasks.
Star Trek: Armada
Strategy 22 March 2000
A cosmic real-time strategy based on the popular Star Trek series: The Next Generation. Faced with the Borg invasion, the forces of the Federation, the Klingons and the Romulan must work together to overcome the deadly danger.
Dragon Throne: Battle of Red Cliffs
Strategy 26 March 2002
Real-time strategy with extensive economic elements. The action takes us to the ancient Chinese Empire, when the war divided the country into three principalities - Shu, Wei and Wu. The player plays the role of one of the three principality rulers, and his task is to unite China.
Wargames: Defcon 1
Strategy 15 September 1997
Wargames: Defcon 1 is a real-time strategy (RTS) based on the famous film "War Games" directed by John Badham. The plot is set in the near future and shows the conflict between people and machines. Developers from Interactive studio have prepared a total of 30 missions to complete. The game is the first RTS that uses a 3D graphics engine.
Empires: Dawn of the Modern World
Strategy 21 October 2003
Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
Historyline: 1914 - 1918
Strategy 08 February 1993
Turn-based strategy set in the realities of the First World War. This is one of the first productions of the German Blue Byte team.
Sudden Strike Forever
Strategy 29 July 2001
Add-on to Sudden Strike real-time strategy game, expanding the standard gameplay capabilities with a number of enhancements that will allow fierce strategy fans to spend a few more days on the fronts of World War II.
Empire Earth: The Art of Conquest
Strategy 18 September 2002
Add-on to the Stainless Steel Studios team's famous real-time strategy - Empire Earth. Includes three new campaigns for single player mode, a range of new units and buildings, and a new era of "Space Age Epoch".
Playboy: The Mansion – Private Party
Strategy 25 January 2006
Playboy: The Mansion - Private Party is an addition to Cyberlore Studios' 2005 release of Playboy: The Mansion by Groove Games, which allowed us to play the role of Hugh Hefner.
Silent Heroes: Elite Troops of WWII
Strategy 16 September 2005
The first stand-alone expansion for Soldiers: Heroes of World War II. Similarly to its predecessor, the action of the game takes place during World War II – Silent Heroes enables us to assume control of a group of six Soviet saboteurs. The game offers a new campaign consisting of 10 scenarios, involving numerous actions behind the German lines. The unit’s tour of duty includes assassinations of enemy officers, destroying radars, or taking over strategic locations.
The Lord of the Rings: Tactics
Strategy 08 November 2005
The Lord of the Rings: Tactics is a tactical game with numerous RPG elements, in some aspects resembling Final Fantasy Tactics. The production takes players to the fantastic world of Middle-earth.
Defcon
Strategy 29 September 2006
Defcon is the third project of developers from Introversion Software studio, who are behind the creation of Uplink: Trust is a Weakness and Darwinia. The inspiration for this game was undoubtedly the 1983 film War Games (WarGames), and more specifically the scene where the local supercomputer conducted numerous simulations of the global nuclear conflict.
Caterpillar Construction Tycoon
Strategy 12 October 2005
Caterpillar Construction Tycoon is an original in many respects economic game that will allow you to play the role of a contractor dealing with various construction projects.