Strategy Video Games45
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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The Settlers 7: Paths to a Kingdom
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Crusader Kings: Deus Vult
Strategy 04 October 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies.
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.
The Titans of Steel: Warring Suns
Strategy 01 August 2003
The Titans of Steel: Warring Suns is a turn-based strategy embedded in the climates of science fiction. It can be compared to classical representatives of the species, such as Panzer General.
Drone Tactics
Strategy 08 March 2008
Turn-based strategy with role-playing elements. We build an army of mechanized insects, which we then send to fight enemy forces.
Dynasty Tactics
Strategy 17 September 2002
Dynasty Tactics is a turn-based strategy, set in the realities of the well-known Dynasty Warriors series. Historically, the plot was located during the era of the Three Kingdoms, when China disintegrated into three countries, ruled by self-proclaimed emperors who waged constant wars for supremacy among themselves.
Gary Grigsby’s War Between the States
Strategy 11 June 2008
A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.
A Game of Thrones: Genesis
Strategy 29 September 2011
An RTS with turn-based elements, developed by Cyanide Studio. The game is based on George R.R. Martin's bestseller book series, A Song of Ice and Fire – however it is set hundreds of years before the events known from the books, and the plot focuses on the unification of the Seven Kingdoms. The players can participate in the eponymous game of thrones, the intrigues among well-respected nobles.
Myth: The Fallen Lords
Strategy 21 July 1997
A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords.
Birth of America II: Wars in America 1750-1815
Strategy 04 July 2008
Sequel is a recognised turn-based strategy. We are moving back into the past to witness the development of the United States from 1750 to 1815.
Europa Universalis III: The Divine Wind
Strategy 14 December 2010
The fourth major DLC to the strategy game Europa Universalis III developed by Paradox and published in 2007. The expansion named Divine Wind stays in the same time period as the base-version of the game and takes place between 1453-1789. The title concentrates particularly on the Far East, which influences and slightly changes the gameplay. Moreover, set on the Asian coast of Pacific, the game features dozens of new villages that you can raid.
Revenge of the Titans
Strategy 16 March 2011
Revenge of the Titans is a tower defence strategy produced by an independent Puppy Games studio. The plot of the game focuses on the motif of an alien invasion of Earth. The player's task is to resist the invaders using various types of laser cannons. The game requires not only proper planning of defence, but also thoughtful technological development.
Warhammer 40,000: Dawn of War II - Chaos Rising
Strategy 11 March 2010
A standalone expansion pack for the second installment of the RTS that takes place in the Warhammer 40,000 universe. The game was developed by Relic Entertainment. As the title suggests, Dawn of War II: Chaos Rising concentrates on the faction of the Chaos space marines. The game takes place on the ice-covered planet Aurelia. Thousand years ago the planet was “eaten” by the Warp storm and now it returned bearing the legions of Chaos.
Larry Bond's Harpoon: Ultimate Edition
Strategy 03 November 2010
On the twentieth anniversary of the first part of Harpoon, Matrix Games has prepared for us the Ultimate Edition, which contains more than twenty immortal titles, all related to the long history of this strategic series.
Battle Academy
Strategy 28 July 2010
Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.
Black Market HD
Strategy 22 November 2011
A mixture of RTS and RPG species in which we play the role of spacecraft captain. The action takes place in the XXXI century, and the game world has an open structure. We can deal with trade, piracy, mining or become a star mercenary who will carry out orders for the one who will pay the most.
CastleStorm
Strategy 29 May 2013
CastleStorm is a tower defence strategy game. It takes place on a 2D map, on the edges of which castles of rival players are situated.
UFO2: Extraterrestrials
Strategy 15 June 2021
A strategy game in the climates of science fiction. We are commanded by forces that aim to defend our planet against cosmic invaders. We develop ground infrastructure and build bases, conduct research on new technologies, and also direct the anti-aircraft defense of the whole globe. We also send reconnaissance teams to UFO catastrophes.
Norm Koger’s The Operational Art Of War III
Strategy 05 June 2006
Norm Koger's The Operational Art of War III is another title from the series which is an absolute hit for fans of traditional turn-based strategy games. Users of the program can play any battle taking place in the twentieth century and this century.
Victoria II: A House Divided
Strategy 24 January 2012
The first addition to the extended Victoria II strategy. The extension expands the political layer and introduces many improvements to the interface. An additional attraction is the new scenario focusing on the civil war and the situation in the United States after the conflict.
The Godfather: Five Families
Strategy 26 October 2011
The Godfather: Five Families is a free-to-play, browser-based MMO strategy in gangster climates. The action was set in New York from the second half of the 1930s, where a war takes place between five great mafia families. By joining Stracci, Cuneo, Barzini, Tattaglia and Corleone, players build a gangster empire and try to get rid of the competition. The game was developed by Kabam studio specializing in this kind of productions.
Worms Clan Wars
Strategy 15 August 2013
Another installment of the legendary Worms series, focusing in particular on online duels between two teams of players. Team 17 developers decided to combine classic gameplay mechanics with elements of modern multiplayer games and MOBA titles. The system of worm classes known from Worms Revolution returns in the game, which was solidly expanded for the purposes of network production.
Scourge of War: Gettysburg
Strategy 20 September 2012
Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.