Strategy Video Games48
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
SuperPower
Strategy 27 March 2002
Turn-based strategy called "a complete simulator of the world" by its creators. The action takes place in the 1990s and allows the player to lead the chosen nation to international domination.
Takeda 2
Strategy 25 July 2005
Takeda 2 is a sequel to Magitech Corporation's 2002 real-time strategy. Like its predecessor, Takeda 2 presents players with a turbulent period in the history of Japan - Sengoku.
Shogun: Total War
Strategy 13 June 2000
An epic strategy game developed by Creative Assembly (a British developer) and taking the player to 16th-century Japan. As the head of a noble family, the player develops their province in order to widen one's area of influence in the country ruined by war. Gameplay was divided into two segments here, combining elements of a turn-based strategy with real-time battles.
Sid Meier's Alpha Centauri
Strategy 10 February 1999
Colonizing an alien planet, defeating its indigenous peoples and other contenders for power is a challenge for player Alpha Centauri, another game of legendary Sida Meier.
Sid Meier's Antietam
Strategy 10 December 1999
Sid Meier's Antietam is a real-time strategy produced by Firaxis Games. The action of the game was set during the Civil War, and players have the opportunity to take part in the famous battle of Antietam. Developers took care to present the military formations participating in this battle, as well as the topography of the area.
SimCity 3000
Strategy 27 January 1999
SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.
Emergency Room 3
Strategy 28 June 2001
Interactive simulation of doctors' work in a hospital on emergency duty, where we save lives in various critical cases.
No Man's Land: Fight For Your Rights!
Strategy 14 August 2003
No Man's Land is a real-time strategy in which the German manufacturer Related Designs has given all players the opportunity to survive 300 years of great colonization of the American continent (from 1600 to 1900).
John Deere: North American Farmer
Strategy 15 November 2005
The second part of the economic strategy, which takes us into the reality of large American farms. As in the previous part, our task is to plan, build and then manage our own farm.
Marine Park Empire
Strategy 22 September 2005
Marine Park Empire: Zoo and Oceanarium is an economic strategy developed by Enlight Software. The player plays the role of the head of a modern zoo, and his tasks include building animal enclosures, planning tourist attractions and supervision of financial matters.
Prison Tycoon
Strategy 30 June 2005
Prison Tycoon is an extensive economic strategy where players manage a virtual prison. The task of people sitting in front of computer monitors here is to create a private, carefully guarded and, above all, profitable complex for all kinds of criminals sentenced to serve.
Detroit (1993)
Strategy 11 December 1993
Extremely complex economic strategy, in which you play the role of a passenger car manufacturer. The game covers all aspects related to auto-business, designing new models, inventing the necessary accessories and, of course, selling our products.
Heroes of Might and Magic IV: Winds of War
Strategy 26 February 2003
The second official expansion to Heroes of Might and Magic IV, which was developed by the New World Computing studio and released in the spring of 2002. The action of the newest expansion, Winds of War, takes place in the kingdom of Channon, which lies on the northern continent of the land of Axeoth. It has become the target of an attack from five hostile armies, which desire the riches that the capital of the kingdom, Ryloss, has amassed.
Vegas: Make it Big
Strategy 17 October 2003
Economic strategy created by Deep Red Games team, known for producing such popular economic sim as Monopoly Tycoon or Beach Life. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc. The game allows players to make a fortune in Las Vegas, casino kingdom, hotels, etc.
Historyline: 1914 - 1918
Strategy 08 February 1993
Turn-based strategy set in the realities of the First World War. This is one of the first productions of the German Blue Byte team.
Total Annihilation: Kingdoms
Strategy 22 June 1999
Total Annihilation: Kingdoms is a real-time strategy created by developers from the Cavedog Entertainment studio. The action of the game is set in the fantastic land of Darien, where the war between four factions takes place. The player directs the actions of one side of the conflict, trying to defeat the opponents. The creators predicted 48 different missions in solo fun mode and the possibility of struggling with live opponents in multiplayer online games.
Project Earth
Strategy 30 April 2002
Starmageddon is a real-time space strategy (RTS) developed by Lemon Interactive. The action of the game takes place in the distant future, when three intergalactic races fight a devastating war of rule in the Universe. The game is also known as Project Earth: Starmageddon.
Shogun: Total War - The Mongol Invasion
Strategy 18 August 2001
An official expansion to Shogun: Total War, a game developed by Creative Assembly in 2000. The expansion pack called The Mongol Invasion takes us about 300 years before the action from the base title – this is the 13th century and the Land of the Rising Sun faces a Mongol-Korean invasion led by the legendary ruler Kublai Khan. The expansion introduces three new campaigns in which you can play as either Japanese or Mongols.
Universal Boxing Manager
Strategy 23 April 2004
Another product of the "managers" type, this time dealing with the topic of professional boxing. As the guardian of several players, the player must take care of their proper training, which will result in high skills in the ring.
Heroes of Annihilated Empires
Strategy 06 October 2006
Heroes of Annihilated Empires" is a strategy game by the world-famous Ukrainian studio GSC Game World (e.g. "Heroes of Annihilated Empires"): "S.T.A.L.L.K.E.R.: Shadow of Chernobyl', series 'Cossacks', 'Codename: Outbreak').
The Guild 2: Venice
Strategy 10 October 2008
The second expansion to The Guild, a real-time strategy game with RPG features, developed by 4Head Studios. True to its title, the add-on takes us to Venice – a 15th century Italian city state, which the creators recreated with all details - and allows the players to visit places like Piazza San Marco or Doge’s Palace. Due to the unique location of the metropolis, many places can only accessed with new means of transport - gondolas.
Prison Tycoon 2: Maximum Security
Strategy 15 September 2006
Prison Tycoon 2: Maximum Security is a representative of the genre of economic and managerial games that deal with the prison system. The title gives us a chance to play the role of a rather untypical entrepreneur - the owner of a private prison.
Blitzkrieg 2: Fall of the Reich
Strategy 01 September 2006
The first extension to the military RTS Blitzkrieg 2. The supplement offers three major campaigns: Operation Bagration (the great offensive of the Soviet army, liberating Belarus and opening the way to Germany), the siege of witnesses of Budapest, as well as the acquisition of Kurland Fortress. The authors have also introduced a lot of additional equipment.
Hospital Tycoon
Strategy 08 June 2007
Hospital Tycoon is an economic game in which our task is to run a hospital. Not only do we manage and try to keep the center on the surface, but we also have direct contact with staff, doctors and patients.