Strategy Video Games79
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Kessen III
Strategy 22 February 2005
The third part of a very complex strategy game, the action of which was set in feudal Japan. We command the armies by issuing orders on both the global map and the battlefield.
Airline Tycoon Evolution
Strategy 05 July 2002
A new edition of the classic economic strategy, in which we managed our own airlines. In addition to the new ten missions and sixteen reconverted, it was possible to build their own planes and use anti-terrorist protection.
Forge of Freedom: The American Civil War 1861-1865
Strategy 29 November 2006
Forge of Freedom is a game by Matrix Games about the Civil War. The action of the game takes place in the years 1861-1865, and the player can take control of the Union (North) or their opponents, i.e. the Confederated States of America (South). The authors used their own engine, known from Crown of Glory: Europe in the Age of Napoleon, published in 2005.
Etherlords II
Strategy 30 September 2003
The second part of the turn-based RPG strategy in fantasy climates, by Nival studio. We play as the leader of one of the four nations and fight for dominance over the fantastic land. In this version we will get even more magical characters, spells and objects, we will meet more monsters, we will perform new tasks. For this fight we will have to roll in improved, three-dimensional graphics, and a new level editor is added to the game.
Galactic Civilizations II: Endless Universe
Strategy 05 September 2008
Galactic Civilizations II: Endless Universe is the third addition to the turn-based strategy of Galactic Civilizations II: The Lord of Fear. As with previous extensions, this product does not require a basic version of the game to install.
PixelJunk Monsters Encore
Strategy 08 May 2008
Full-fledged supplement to the game "PixelJunk Monsters" published in January 2008. The expansion adds one new island with 15 levels waiting for the player. In addition, minor changes have been made to gameplay and graphics.
9th Company: Roots of Terror
Strategy 30 April 2008
A dynamic war RTS based on the motifs of a Russian war film screened in Poland as the 9th company. The game allows you to participate in the Soviet-Afghan conflict and boasts a considerable realism of clashes. Under our command there can be a total of 80 different combat formations.
Blitzkrieg 2: Liberation
Strategy 28 September 2007
Blitzkrieg 2: The Road to Freedom is the second official extension to Blitzkrieg 2's popular real-time war strategy (RTS). The appendix introduces two new campaigns for single player mode based on historical facts. Players have the opportunity to command the Allied forces on the Italian front or to evacuate Third Reich troops from France. Developers from Nival studio took care of a lot of changes, including a modified Enigma engine.
Advance Wars: Days of Ruin
Strategy 01 January 2008
The next installment of the popular series of strategic turn-based games. We command armies of different types of units, trying to take control of the world devastated by the catastrophe.
GRiMgRiMoiRe
Strategy 12 April 2007
GRiMgRiMoiRe is a real-time strategy designed exclusively for PlayStation 2 owners. The user gets a chance to play the role of a character called Lillet Blan, who starts learning in a prestigious magic school. Unfortunately, on the fifth day at the Tower of Silver Star, both students and teachers disappear in unexplained circumstances.
Close Combat: Cross of Iron
Strategy 13 February 2007
Close Combat: Cross of Iron is the sixth installment of one of the most realistic tactical real-time strategies that have emerged.
Carriers at War
Strategy 12 April 1991
Carriers at War is a game remake designed by Australian company Strategic Studies Group Pty Ltd. under the same title, which was originally released in 1984 with the Commodore 64 computer in mind. The new version, realized nine years later, is a faithful copy of the original, additionally equipped with a decent for those times visual setting.
Zoo Tycoon 2: Marine Mania
Strategy 17 October 2006
Another expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The expansion adds twenty new species, such as killer whales, bottlenose dolphins, sea turtles, and sea rays, as well as new decorations, buildings, and attractions for your visitors. Zoo Tycoon 2: Marine Mania also expands the animal interactions systems; you can now train choreography with them, which allows you to organize shows that attract more tourists, and that, in turn, increases your income.
Culdcept Saga
Strategy 05 February 2008
Culdcept Saga is another position which is supposed to encourage the Japanese to buy the X360. Its release is the responsibility of Namco Bandai, a company well known to players all over the world and not only in the Land of Cherry Blossom, which we owe to such series as Tekken, Ridge Racer or Xenosaga.
Industry Giant II (2002)
Strategy 28 June 2002
The successor to the well-known economic simulation allowed us to create a global economic empire from scratch, starting with the Industrial Revolution of the late 19th century up to the modern technologies of the late 20th century.
Steel Panthers 3: Brigade Command 1939-1999
Strategy 12 June 1997
Another strategy game from the Steel Panthers series combining the best features of its two predecessors. It enables us to take command of the troops involved in the great conflicts that took place between 1939 and 1999.
Trade Empires
Strategy 12 September 2001
Trade Empires is an economic strategy produced by Frog City Software development studio, in which the player has the opportunity to build a trading empire. The action takes place over a period of several thousand years, during which one can observe changes in the technology and social and economic structure of the virtual world.
The Outforce
Strategy 04 October 2000
After the destruction of the Earth by the asteroid remnants of humanity are struggling to survive with the two races inhabited by the Epsilon Eridani system, which is the last hope of the Earth's new home.
The Nations
Strategy 22 June 2001
Alien Nations 2 is a continuation of the real-time strategy (RTS) published in 1999, for which the Neo Software development team is responsible. The player takes control of one of the three tribes (Amazons, Pimmons or Sajikis) and tries to dominate the fantastic world in different ways. The game is also known as The Nations.
Mission Humanity
Strategy 06 November 2000
After being destroyed by an alien race, people send a mother-ship in search of a native invading planet, which was the only chance for a new home for mankind.
Air Command 3.0
Strategy 12 April 2001
Become a flight controller at the biggest international airports and see why this is one of the most responsible and stressful workplaces.
Thandor: The Invasion
Strategy 03 November 2000
A classic RTS with realistic 3D graphics and a destructive terrain where we have to defeat the Gloraths with all types of land, air and sea craft.
Rebels Prison Escape
Strategy 20 July 2003
Rebels Prison Escape is a tactical strategy with arcade elements produced by Philos Laboratories development studio. The action of the game was set in an alternative world, modelled on the 1930s and 40s of the last century. The player takes on the role of the leader of the rebel group A.R.M., which is trying to overthrow the dictatorship of the wicked Friedrich.
Master of Orion III
Strategy 25 February 2003
Master of Orion III is the third part of the highly popular series of turn-based strategies in the climates of the opera house. The action of the game has been set in the distant future. The player takes control of one of the galactic civilizations, and his task is to develop and expand into the Universe. Developers from the Quicksilver Software studio have anticipated the possibility of solo or multiplayer gameplay via LAN or the Internet.