Strategy Video Games24
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Faces of War: Brothers in Arms
Strategy 07 December 2007
An expansion for the strategy game Faces of War developed by Best Way. You lead the armed forces of the Soviet Union and participate in an alternative version of the events spanning from 1941 to 1945, when the Soviets officially joined the war effort. The story campaign focuses on two students, who are drafted into the army and meet on the front.
WarCraft: Orcs and Humans
Strategy 11 March 1994
WarCraft: Orcs and Humans is an RTS set in a fantasy universe, and the debut game from Blizzard Entertainment (an American studio, previously going by the name Silicon & Synapse). The events of WarCraft: Orcs and Humans take place in a fantasy land of Azeroth, where the conflict between humans and orcs takes place. The players choose their side and attempt to conquer the other.
A-Train 8
Strategy 21 March 2008
The next installment of an interesting and complex strategy, in which we can build our own city and lead the railway company. The title offers a very reliable approach to the subject of creating public transport infrastructure.
Gratuitous Space Battles
Strategy 16 November 2009
Gratuitous Space Battles can be described as a game of the kind of Tower Defense, embedded in space. We build ships from the available weaponry elements, give them orders and observe the struggle with the enemy.
Sheltered
Strategy 15 March 2016
A survival strategy game set in a post-apocalyptic reality. The game was created as a result of cooperation between the independent studio, Unicube, and Team 17, the company famous for the Worms series. The player becomes a leader of a group of survivors hiding in a gloomy underground shelter after a nuclear catastrophe. The game begins when the first bombs are about to fall. We have a limited amount of time to gather supplies for the first weeks of living underground.
Blitzkrieg: Green Devils
Strategy 15 June 2005
Green Devils is another unofficial addition to real-time strategy, Blitzkrieg, prepared by LaPlata Studios. This extension requires a basic version of Blitzkrieg or one of the official add-ons to run: Burning Horizion or Rolling Thunder.
Europa Universalis II
Strategy 20 November 2001
A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.
Star Trek: Starfleet Command III
Strategy 18 November 2002
Another part of the famous tactical simulation based on the motifs of the popular Star Trek saga. As in the previous parts, the player becomes the commander of the Federation ship, has to command its crew and decide on the strategy of attack on the enemy.
War Leaders: Clash of Nations
Strategy 28 March 2008
An elaborate strategy game to take the lead over the seven most important countries in the second half of the 20th century, i.e. the United States of America: Germany, France, England, the USSR, the USA, Japan and Italy.
Cuban Missile Crisis: The Aftermath
Strategy 04 February 2005
A real-time strategy embedded in an alternative history. The Cuban crisis (the conflict between the USA and Cuba, which found itself in the sphere of influence of the USSR and received military aid) does not end here with a peaceful solution.
Port Royale 2
Strategy 10 September 2004
Port Royale 2 is a continuation of Port Royale's economic strategy published in 2002. The action of the game was set in the realities of the seventeenth-century Caribbean, and the player aims to achieve the greatest possible influence in the New World by all available methods (including trade, piracy, slavery, industry and politics).
Star Wars: Galactic Battlegrounds
Strategy 10 November 2001
Star Wars: Galactic Battlegrounds is a universe-based real-time strategy (RTS), produced by Ensemble Studios' development team. The player takes control of one of the six civilizations participating in the Great War of Galaxy Control. The game features more than 300 different types of units, buildings and military installations, well known to Star Wars fans.
Medieval: Total War
Strategy 21 August 2002
A continuation of the popular strategy game, released by Creative Assembly in 2000. Medieval: Total War brings us from the Far East to a more familiar setting of medieval Europe, where we need to take control of one of the twelve most powerful countries of that time. Similarly to its predecessor, the game connects military elements with trade, diplomacy and resource management.
Rome: Total War - Alexander
Strategy 19 June 2006
The second official expansion to Rome: Total War, a game developed by Creative Assembly in 2004. This time you assume the role of one of the most prominent strategist in the course of the centuries – the titular Alexander the Great who, due to his outstanding conquests, went down in history as one of the greatest leaders. The completely new campaign plays a crucial role in this extension – you can re-enact the biggest successes achieved by the legendary Macedonian ruler.
Glory of the Roman Empire
Strategy 16 June 2006
A strategy game set in the glory of the Roman Empire, realized in 3D graphics. It allows us not only to take the position of city planner of the empire on which the construction of every building within them depends, but also of the commander-in-chief of the legendary Legions.
Chariots of War
Strategy 11 June 2003
The continuation of the quite successful, but not breakthrough strategic game Legion, set during the reign of the Roman Empire. This time we move 4,000 years back, into the period when the empires of that time fought fierce battles for areas rich in natural resources, areas of fertile soil, water, etc., and we are now moving back in time to a period when the empires of that time were fighting for areas rich in natural resources, areas of fertile soil, water, etc.
Black & White 2: Battle of The Gods
Strategy 24 April 2006
The first official extension to RTS Black & White 2. It introduces, among other things, a completely new Traveller, two premiere lands, four previously unseen wonders and six challenges. Artificial intelligence has also been written from scratch. To work, the add-on requires a basic version of the game.
Desperados 2: Cooper's Revenge
Strategy 21 April 2006
The sequel to 2001's Desperados: Wanted Dead or Alive, a tactical strategy game set in the realities of the Wild West. The story of the game focuses on the title character, a relatively law-abiding bounty hunter John Cooper, and tells the story of his efforts to capture a dangerous criminal named Dillon.
Spartan: Gates of Troy
Strategy 02 July 2004
An addition to Spartan turn-based strategy based on events for which the (un)indirect reason was the beautiful Helena. In addition to the battle for Troy, the supplement contains scenarios describing the colonization of Greece and earlier famous conflicts: the Ionian campaign, the Battle of Thermopylae and the Roman-Persian campaign.
Medieval Lords: Build, Defend, Expand
Strategy 29 October 2004
An economic strategy in which the player has to manage a medieval city. It must take care of the proper development of the metropolis, including the economic and technological layer (internal policy), as well as defend it against attacks from its neighbours.
Axis & Allies
Strategy 02 November 2004
Axis & Allies is a powerful real-time strategy (RTS) developed by TimeGate Studios development team (the creator of the well-known Kohan series). The action of the program takes players to the frontline of World War II - the biggest armed conflict of the 20th century.
Populous: The Beginning
Strategy 30 November 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Emergency 2: The Ultimate Fight For Life
Strategy 21 October 2002
The second installment of the series of strategic games, which shows the work of the services dealing with disaster response. We can lead fire brigades, police and ambulance units. We have to face a road carambole and a railway accident, a fire on a nuclear submarine, kidnapping of an aircraft or a gas attack, among others.
Full Spectrum Warrior
Strategy 01 April 2004
Team tactical action game, based on a special training program for American infantry. The player assumes the functions of a commander (sergeant) of two infantry teams with the task of leading them to perform a number of combat tasks located in realistic locations.