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Game Box for Borderlands 2 VR (PS4)

Borderlands 2 VR

Prepared for the goggles of virtual reality, conversion of popular FPS with RPG elements, released on PC, PlayStation 3, Xbox 360 and PlayStation Vicie. Gearbox Software is responsible for creating both the original title and the VR port.

Action | FPP | science fiction | Post Apocalypse | FPS | RPG elements | humorous | Oculus Rift | shooters | PlayStation VR | HTC Vive | virtual reality | Role-playing shooter

Borderlands 2 VR cover

developer: Gearbox Software

publisher: Gearbox Software

Official website

Game mode: single player

game release date:

14Dec2018

PS4

22Oct2019

PC

Borderlands 2 VR is a new version of the popular hybrid of FPS and RPG that launched on PC, PlayStation 3 and Xbox 360 in 2012 (and two years later also on the portable PlayStation Vita console). This time we are dealing with a port prepared for PlayStation VR goggles. The creation and publishing of both the original title and the port was done by Gearbox Software.

Story

Borderlands 2 VR takes place on the planet Pandora, shortly after the end of a story known from the first part of the series. Handsome Jack, this time the main antagonist, bought out the biggest weapon manufacturer in the game world, Hyperion, and proclaimed himself the dictator of Pandora, after claiming the merits of the protagonists of the previous game. We play the role of an adventurer trying to reach the legendary Vault before Jack does it and uses the power hidden in it for evil purposes.

Mechanics

Borderlands 2 VR is a FPS with RPG elements, modelled after hack & slash games in the vein of Diablo. The creators prepared four different characters: Salvador, Maya, Zer0 and Axton - each of them has their own special skill (e.g. Zer0 creates a holographic decoy and becomes invisible, while Maya can temporarily immobilize a selected enemy) and unique tree of development. With a selected hero we visit a variety of locations, completing quests and fighting legions of enemies.

An extensive equipment system is of great importance for the game. Each of the objects we find (mainly weapons, but also gadgets, e.g. shield generators) has a random set of statistics and attributes that distinguish it from others. The guns can also differ in the way they shoot - it depends largely on their manufacturer (in the game we will find several different companies producing different equipment).

Borderlands 2 VR supports targeting and hitting through body movements. The game also enables the use of a first person view while driving. There are also some new skills in the game, such as bullet time (called BAMF - Bad Ass Mega Fun) and teleportation (makes it easier to move around, but it is not obligatory to use it). The skill trees of individual characters have also been refreshed.

Game modes

Unlike the original version of the game, Borderlands 2 VR offers single player mode only.

Technical aspects

Borderlands 2 VR looks very similar to the original title. We are still dealing with Unreal Engine and three-dimensional, cel-shaded environment. Of course, although there are no big technological differences compared to the original, PlayStation VR goggles enable us to experience Pandora in a completely new way.

The game can be controlled via Dualshock 4 or two PlayStation Move controllers - depending on the player's preferences.

Please let us know if you have any comments or suggestions regarding this description.

System requirements

PC / Windows

PC / Windows

Recommended: Intel Core i5-4590 3.3 GHz / AMD Ryzen 5 1500X 3.5 GHz, 8 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 480 or better, 12 GB HDD, Windows 10 64-bit
Minimum: Intel Core i5-4590 3.3 GHz / AMD FX-8370 4.0 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 1050 Ti / Radeon RX 470 or better, 5 GB HDD, Windows 10 64-bit

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