
Release Date: August 16, 2016
An experimental, three-dimensional platformer offering an abstract, alluring game world. Bound is the third project developed by Plastic - a Polish team popular for a dark adventure game Datura and an artistic logic game Linger in Shadows. Similar to these titles, Bound was created exclusively for PlayStation 4 and it was developed in cooperation with Sony Santa Monica (the God of War series).
Bound for PS4 is an experimental, three-dimensional platformer offering an abstract, alluring game world. The game is the third project of the Polish Plastic studio developed exclusively for the Sony's console. The team was aided by programmers and artists from Sony Santa Monica. Bound follows the path established by Linger of Shadows and Datura - both the games were created for PlayStation 3. As a result, the players are dealing with an experimental product again, which is hard to classify, because it is not characterized by all the features describing the so-called traditional games.
Bound for PS4 is an original 3D platformer placing a great emphasis on puzzles, the largest of which are solved mutually with other players. The game world was created on the basis of technologies developed by the creators; partially, it is generated procedurally. The developers were inspired by classic works of abstract art from the beginning of the twentieth century. As a result, the players received minimalistic visuals, making use of colors contrasting with one another, as well as simple geometric blocks.
Motion-capture technology is at source of the character animations here. Maria Udod - an award-winning Russian dancer working in Netherlands on a daily basis took part in the motion-capture sessions. Optimization of the game was very important for the creators, thus Bound runs in full HD resolution at 60 frames per second.
Platforms:
PlayStation 4
Developer: Plastic
Publisher: Sony Interactive Entertainment / PlayStation Publishing
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Game Ratings for Bound Video Game.
Game Informer: 7.8 / 10 by Kyle Hilliard
Bound disappoints in some areas, but it did give me a deep appreciation of ballet and dance, which was entirely unexpected
TheSixthAxis: 8 / 10 by Aran Suddi
‘Notgame’ isn’t the right tag for Bound, as there is a game here with platforming, puzzle solving, and defending against dangers, though admittedly much of it is about the journey undertaken. Plastic stated that narrative was the focus and it is part of everything, from the way the environments are shaped to the obstacles placed in front of the ballerina. Bound is easily one of the most stunning games to release on PS4, and if you’re searching for something a little different I heartily recommend it.
The Jimquisition: 5 / 10 by James Stephanie Sterling
Bound really is stunning to see in motion, but the keyword is “see.” I dare say I’d have had a lot more fun watching someone else playing it as opposed to playing it myself. Simply soaking in the color and music is captivating. All that splendor, however, is balanced with equal weight by the troubling truth that it’s just really, really not that enjoyable to play.
Average score from votes.