Buildings Have Feelings Too! is an original city builder production, developed by the independent Northern Irish studio of Blackstaff Games. Its release was taken care of by Merge Games.
In Buildings Have Feelings Too! we play as the mayor of a metropolis that looks somewhat like Belfast in Northern Ireland. As in other games of this type, our primary goal is to ensure that the city is prosperous and maintains a steady level of growth. While observing the action from the side, we erect more buildings, over time creating specialized districts (such as financial, industrial or entertainment districts), and we also take care of things like efficient transportation or reducing the noise level in the city.
However, as the title suggests, we also have to take care of the needs of individual buildings, which have their own feelings and aspirations. Buildings can move, talk and interact with each other, and from time to time they get into trouble. While playing, we have to take care of their needs, provide them with appropriate company and, if necessary, renovate them or move them to more friendly districts. Otherwise, we will have to face the consequences of our negligence, which in the long run may result in our city of dreams being ruined.
The two-dimensional graphics of Buildings Have Feelings Too! have been designed in a unique style reminiscent of the work of the British painter Laurence Stephen Lowry. Similarities to the works of the mentioned artist can be observed when looking at the appearance of the tall buildings towering over the crowded streets, and the design of the people, who look like they have been assembled from matches.
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age requirements: everyone
PC / Windows
- Dual Core
- 2 GB RAM
- graphic card Intel HD or better
- 1 GB HDD
- Windows 7